Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > FMB, Mission & Campaign builder Discussions

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 09-25-2011, 08:54 AM
hc_wolf hc_wolf is offline
Approved Member
 
Join Date: Jul 2010
Posts: 439
Default 3 Dynamic Campaigns for Online or offline play. Dynamic AI (Land, sea, air)

3 Online Dynamic campaigns wth full AI Land, Air and Sea. Moving Frontlines
Battle other players online or play offline and try to sway the war by helping your AI land units advance and capture targets.


Feilds beta map & English Channel Maps
Full armor and AI air. AIR is light on for online. Limited armor to 3 a side in each group. smalle flack and ant armor also. have a try if u like.


Missions are as follows:

HCv1.mis Map: Fields Beta map. Dynamic AI Ground battles.
Full Dynamic armor and Air AI battle for online servers or play on your own. **note** beta map not refined yet. Stutters for first minute. No bridge.

HCv2.mis Map England. English Channel. Full Air AI Battle.
English: protect ships and coastal installations. Germans: Fighter and Bomber attack across the channel.

HCv3.mis Map England (South area on French soil). Fully Dynamic AI Ground battles.
English: Attack ground and Air units. Germans: Attack ground and Air units



/////////install to your local drive. make sure mission and sub folders are all in 'Hellscircus' folder. Unzip or copy or move Hellscircus folder with missions and subfolders in it to you Documents install of Il2 COD NOt the steam folder.

C:\\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Multi\Dogfight\HellsCircus


How to Play missions:
In Il2 navigate to Multiplayer > Server > Then navigate to mission Multiplayer>dogfight>hellscircus > HCV1.mis or HCV2.mis HCV6.mis


Missions include Emergency vehicle script, Prisoner scripts and cut tail or plain if you hand plane to AI rather then eject (cheating people dont eject and hand the kill to chaser).

Hope you Repka guys like it!


*known issue.
1) Spawn bomber group land at beginning of battle. The rest all go for targets when they spawn.
Go fix the code yourself if you don't like it!
2) There is one spit that spawns at start of battle. because i use it for testing now.


Happy flying!

HellsCircus
HC_Wolf
Attached Files
File Type: zip HellsCircus.zip (209.0 KB, 111 views)
__________________
__________________
Win7, 64bit Ultra
Asus P8P67Pro MB
Intel i7-2600K
Coursair 16GB (4x 4GB), DDR3-1600MHz
Gainward Nvidia 580GTX 3GB DDR5
850-Watt Modular Power Supply
WIN7 and COD on Gskill SSD 240GB
40" Panasonic LCD
TrackIR5 +
Thrustmaster Warthog stick, throttle & pedals
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:33 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.