Quote:
Originally Posted by Tree_UK
Ive been flying a fair bit recently, mainly the 109E3 on the syn full realism server. I have had many victories in the 109 but they are all hard fought, unless you are lucky enough to get a pilot kill you have to do many passes on a Hurri or Spit to bring it down or force it to leave the fight. I have never blown a wing off, or seen a plane blow up. I have sat right behind a spit just under its tail on many occasions and then slowy raised my nose and blasted it at point blank range with canons and mg's only to see the spit pull a hrad turn and start to battle with me. I have tried all different ammo load outs to the same effect. To me it seems something is definately wrong with the DM model.
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I agree. The DM needs some work, and i guess the know about. I guess the drag of a damaged wing is still too low. It cant be that a Spit or whatever, is able to make a hard brake left or right, with holes in one wing left or right, and the aircraft dosent start to stall over the damaged wing, after you nailed him hard with a E3 for example. I believe it is undermodeled.
Also I never have seen such explosions llike on a BF-109 when the Spit or Hurrie makes good hits on the 109`s engine or whatever is hit.
I fly multieplayer only on the SYN dedicated server, and it seems, that the DM is on some parts what get hit like "wings", are undermodeled.....on the Spit and Hurrie`s.....as well as on the 109`s but even more...
Its my point of view on this issue....