Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 08-02-2011, 03:16 PM
buddye buddye is offline
Approved Member
 
Join Date: May 2011
Location: South East Texas
Posts: 46
Default

Quote:
Originally Posted by David198502 View Post
the problem is, that the ai doesnt really react different if you move those sliders in the fmb.
even if you make them aces and push all sliders to the right, they will disengage after some seconds and then heading home, completely ignoring that you are on their six.
thats the most annoying thing about the ai in my opinion.if you set up a mission in the fmb, the first 1-2minutes can be fun, but then it gets really quickly completely boring.
in my view cod's ai is far from good.
So you do not agree with the other player's "quote", that the AI is good if you give them ACE high status in the FMB as the COD AI will disengage after a few minutes (which is also what I see in the quick missions.

Is this true for all FMB mission (one-on-1, one-on-2...n)?

Sorry , I do not fiddle with the FMB.

Last edited by buddye; 08-02-2011 at 03:19 PM.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:30 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.