I tuned the script AI removal to my needs, and when testing on a small map (not the channel map) I had no problems and I think you cannot switch on external view of planes that was removed by the script? At least in my tests I couldn´t. The script consists of 3 basics scripts (1 for the mainmap with loading the submissions and removal of player abandomed planes, 1 for each mission with trigger actions, briefings and removal of AI after a certain tick amount and 1 for the repeating missions with trigger interceptors, patrols sea traffic).
Maybe we should open another topic for that problem discussion...
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