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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 06-30-2011, 11:56 AM
Tvrdi
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Quote:
Originally Posted by carguy_ View Post
You`re barking up the wrong tree. Check your video card color settings because there is no such thing you write about.

BTW anyone did some skirmishes over land at a time of noon with clouds? It is truely something extraordinary.
mate, I have a great knowledge/experience with both the software and hardware..also was a beta tester of some sims (ROF is one of them)...I know how to optimise my rig and how to tune all the settings.....collor setings of my video card are ok thanks....tbh ROF is optimised now but still has some bugs related to THAT optimisation (flickering/flashing landscape when instant changing from super wide to max zoom view, over no mans land) but CLOD is ugly (except cockpits which are nice) and unoptimized....external engine sonds are awfull (when you still can hear them online). Im, not telling CLOD will be good one day but this is a big letdown, frustration and disappointment....every sim (even the new and complex sims) should work ok on my i7920@3.5ghz, GTX470@750mhz, 6GB RAM.....dont you think? ROF, Black Shark, Warthog and any other new and complex sim CAN RUN on much slower systems than mine on med to high settings...Is that a case with CLOD? ARMA2 I can run all maxed out and this game is hardware killer....With release I had a slideshow in CLOD...
so the bottom line is:
CLOD pros:
- nice cockpit graphics
- nice looking external models
- cool engine and MG sounds in cockpit
- FM and DM (although it still needs fine tuning)
CLOD cons:
- very very bad optimisation
- awfull external engine sounds (tbh to me it sounds like IL2 stock sounds)
- pretty bad landscape colors (should be less saturated, less bright and vivid, I was onboard prop planes and I know how it should be)
- bad implementation of AA on landscape
- one theatre, few planes, few dull maps = boring online dogfights/missions (ok that would change in the future)

Last edited by Tvrdi; 06-30-2011 at 12:10 PM.
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