Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #16  
Old 06-13-2011, 01:13 PM
bw_wolverine's Avatar
bw_wolverine bw_wolverine is offline
Approved Member
 
Join Date: Jun 2010
Location: Toronto, Canada
Posts: 622
Default

I really like the idea of the % modifier based on 'production run' or whatever you want to call it. That's a neat idea that, while perhaps not making hard-core simulation people happy, would certainly make the game more FUN. At the end of the day, if I'm not having fun with the title, I don't want to run it.

What would be cool to add to that idea is persistance. Say you do get one of these great production run planes to fly. As long as you don't get shot down, you continue to have that 3% advantage. Then, when you're shot down, you roll the dice again and see what you get.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:27 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.