Cheating by cracking file.sfs file has been seen online before 4.07, whether you believe it or not. IL2 isn't as hard to crack as you think. Even Starforce can be cracked. Every popular game should spend a bunch of time to deal with cheating issues. But we haven't seen any game companies stop making games because there is cheating in them, right? I have said it before and I would like to say it once again: Modding the game does not necessarily mean cracking the game. It depends whether this "mod" is made with CHEATING in mind. Obviously this sound mod isn't. We cannot forbid modding just because somebody uses it's bug to cheat, just like we cannot stop eating because of a hiccup. It's not the modder(food)'s fault. Modding is good for the game, just like eating is good for us. Think about other games, e.g. Battlefield series, Half Life series, Call of Duty series, LockOn, FS seires, CFS series, Flashpoint, Falcon 4, Silent Hunter. Mods make these game more popular, versertile and give them much longer life. I just dont understand why some people are so excited about the sound mod, shouting here and there, as if they finnaly find a decent reason to accuse someone shot him down in a "overmodelled" plane cheating. I can say that most of those who are very nervous about the sound mod are inexperienced players, because PWNers just don't scare cheaters.
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Why do some people tend to take it for granted that others have poorer knowledge background than themselves
regarding the argument while they actually don't have a clue who they are arguing with in the first place?
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