Wow, that's really interesting! Do each of the coloured regions apply to a way in which the textures fit together? Or, as you allude to, are they regions in themselves?
Interesting stuff!
I agree, I can see how cosmetic work like you have done on the trees may be nice to release as a short-term mod, but complete modding projects at this stage may be rather pointless, because we don't really have any idea on what the team are planning to do, or have already done.
Aside from the terrain, those top-cloud layers are in desperate need of work. They look like something produced in 2001! Benders cloud mod for Il-2 included some awesome textures for the high-cloud layers, which really improved the game. A simple enough fix to do (if CloD is using .tga files like Il-2 classic did) which can make a whole lot of difference.
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