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#11
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More ideas:
1) Make the red and blue target locator/tracking arrows separate from the no cockpit view. Allow them to be turned on or off either as a keyboard command or as a difficulty option. That way, the tracking arrows could be turned on when the cockpit view is on or turned off when the no cockpit view is on. This feature is available in CloD and might be an unused feature of IL2. 2) Allow the game to be paused while the map view is active. 3) Allow ships and stationary ground objects (i.e., buildings) to appear on the mini-map. Also have a switch so that ships and stationary objects don't appear on the mini-map, while planes still do (to simulate radar which can't pick up low-lying objects). 4) Provide a difficulty option which allow objects on the mini-map to remain hidden or unidentified until identified by a friendly unit (ship, vehicle, plane, etc.) equipped with a radio. This would represent the need to visually identify "bogies" picked up by ground-based radar. |
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