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Originally Posted by Rattlehead
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About trees in CoD and framerates...I don't think it's so bad actually. I play with medium forest, and while there is a drop in frames compared to bare terrain, my machine still copes at over 30 frames per second at treetop level flying over a dense patch of forest.
Now, buildings for me are another thing altogether. At rooftop height over London or Caen, building detail set to very low and medium density, I can maybe manage 15 fps on a good day. Single digits in industrial areas.
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Yes, me too. What does appear very different in CoD is the small number of trees rendered on top of a forest terrain image, which you see none of in RoF. The rotating thing is not a huge glitch, it’s probably not really noticeable unless you are looking for it, and it really is a lot more realistic not being able to fly through them (Oh, oh, I think that’s an argument on a separate thread …)
Maybe when we all replace our gfx cards with 2GB models we will be able to turn everything up and enjoy CoD as the developers intended, but it’s still pretty awesome on medium settings.