Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Fulqrum PublishingGames > 7,62

7,62 Tactical action game, sequel to Brigade E5

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 04-13-2011, 10:39 AM
Worbah Worbah is offline
Registered Member
 
Join Date: May 2010
Posts: 14
Default Knives

Does anyone use these? During the years I've played these games I remember two occasions when knives and bayonets have been useful (one was a lucky Dragunov bayonetting in BE5, the other was when I knew i'd get attacked in the bar after the Base-mission in 7.62)

I do get that they're faster than pulling a gun out at point blank range, but... Ok, you're killing the bandit leaders and their crews for the mechanic. You've got a handfull of mercs, and since you get the drop on them, you're getting your knife out. You stab guy number one, but there's more than 2 meters of distance between you and the next guy. And you get shot.

And I just realized the other day that in both games, I'll have a merc keep a throwing knife for a good portion of the game, but never use it. Can they be used from the pockets, like grenades? I'd guess not, but how far can the average merc throw a knife, how often is it a straight kill, etc. ?
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:53 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.