1. Randomize and variable weather while in a mission or flight. You can take off in a sunny day and finish in a rainy day.
2. Wind is very important. Sometimes when you fly in a sunny day you can be hit by wind and shake the airplane.
3. Torque. The AI airplanes doesn't have torque effect except the TB3-4M (The one with 4 engines). When you see this airplane taking off is beautifull because you can see the realism produced by the torque effect.
4. All the AI airplanes land the same perfect way. Randomize performance and ability should be implemented when AI landing.
5. When in a LAN you cannot see the movement of airplane surfaces of other players. I know is a lot of information but should be implemented in a on or off option in the conf.ini file.
6. No more stationary airplanes. Instead of that use normal airplanes to be placed by the user in FMB, using the livery of your choice. This will add more realism when be attacked. The actual stationary airplane is destroyed inmediately and all the airplanes stayed the same way of destruction. If use normal airplanes the destruction will be different allways.
7. If an AI airplane can land and park, should be start, taxi and take off to help you or to join to attack. This airplane shoul be used the same way in the request number 6 of my list.
I hope some of this ideas should be implemented in future updates.