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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Was always in 2 minds re. voicing my opinions in my personal comparison between the 2 sims because not only am I a huge fan of Olegs work but also for the fact that so many other posters have been ripped apart for merely having an opinion on this title at such an early stage.
I fully realise that Neoq/777 Studios Rise of Flight has been around for a while now & has received much love & attention in the way of enhancements & upgrades aswell as a healthy user input & for that part it may be rightly unfair to voice comparitive opinions when CLoD has been out a matter of days & as yet, is still awaiting its 1st official patch. With all that in mind, I still have concerns for the future of CLoD because in my opinion, the gap that seperates the 2 sims is huge in all areas. My system is nothing fancy by any means; an Intel Core Quad Q8400 @ 2.67GHz, 4Gb DDR3 RAM, Windows Vista 64-bit with SP2 & before CLoD, I was running with the GeForce 9800 GT card on a 32" LCD screen @ 1360x768 resolution. This setup had me running RoF with all sliders set to high or max & this gave my FPS between 35-50 depending on the amount of a/c in the mission. Bloom effects, Lighting, etc were/are fantastic & breath vibrant realism into its graphics & atmosphere. I've included a couple of my Rise of Flight videos to show an example. Enter the much awaited IL-2 Successor; a title I (like many others), have waited quite literally years for & after much tinkering & fiddling, managed to get a framerate of nearly 30 with everything set to low or very low & with no other a/c, over sea. Land was between 5 & 17 FPS. Wanting to upgrade the GPU anyway, I went & treated myself to the GeForce GTX 580 Amp! edition Card & was staggered (£400 later) to find that I'd gained an average of about 5 to 10 FPS (6 to 13 post BETA patch) yet RoF FPS are now well into the 60's, 70's & 80's. I won't dwell on this because we all know the FPS problem but it's everything else that concerns me. The visuals are far from surpassing Rise of Flight's crisp, realistic, gorgeous world; & the sound is way, way behind. RoF in my opinion, also has better physics & handling but that's not to say CLoD is a slouch in this dept as it's easiest, still the best WWII flight experience out there. Like I said, RoF has received many updates but I remember in it's infancy, RoF still looked & sounded much like it does today & I just can't see CLoD coming anywhere near it in performance or visuals but I really am hoping & praying that I am proven wrong & wish the devs all the very best in their work to nurture this title to good things & thank them for any improvements that they are currently workin on. Last edited by Houndstone Hawk; 04-08-2011 at 12:43 PM. |
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