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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Anyways, cliffs is like a block of iron. It's big, heavy, sluggish, imperfect, has no features or whatever you may throw as critizism at it, BUT, the devs are hammer and anvil, the blacksmith.. us? Okay I'm getting way too literal/picturelike so clue is that patience is the word here. I've been around since 2001. I've seen the damage model decals and effects we have ingame today in 2006 in WIP updates. I've been waiting for the October 2006 release or whatever it was said to be. I've seen the WiP DVD that came with IL-2 1946 from the retailer. I've been there all the way and I must say, NEVER have I felt "forgotten". Therefore I have faith in the repair/building of the new installment. Flown it every day since I got it, without problems really. Stutters a little at 1920x1080 so I sacrificed resolution and it's fully playable at 1600x900 ![]() People will go from being "Man, this stuff is broken, I hate it" to... "Man, I can't wait for the next patch, that 190 looks so sweet!!" and then probably to "Jeez, this 190 is porked, spitUFO is dominating me in this. Fix!" to "Blimey! The 190 is doing summersaults and cartwheels around my spit whilst shooting it's 4x 20mm and 2x 13mm at me from 6 different angles" Even then, they'll tweak it and probably, as earlier mentioned, allow mods (are already seeing this module feature ingame ![]() ![]() |
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