Originally Posted by trucknisse
Here is a few questions/suggestions.
What I would REALLY like to see is for Rig'n'Roll to be turned into a kind of MMORPG, where you can see other truckers online. For example, that truck on the road up ahead, might be an other gamer. Meaning that other trucks that you see on the road might be driven by other players in real time. Like in MMORPG games.
In this kind of mode we can also consider the possibility that you can be working for other gamers, like being an employee for someone who has come further than you. That could be one way of making more bucks, and as you get more bucks, you can start your own company and so on, making more money etc. Thats a nice kind of trucking simulator.
On the screenshots and demo videos we have seen online, we see your avatar stepping out, filling up gas, getting food etc. It would be nice to step put and into a roadside joint and meet other avatars online, and maybe chat online on where they are going, etc. Like in real trucking.
You could also consider having a kind of radio communication range with other players. If an other player is within 100km or so of you, you could try to talk voice with each other on a simulated shortwave. You shouldn't be able to communicate with players further away. (Unless the truck has Internet Access, which will have in 10 years or so).
Anything like this planned, or better included?
I understand that this might not be planned right now, but I don't think it will be that hard to extend the game in the future, with a patch to allow this. You need a system that keeps track of the players, how their trucks and avatars looks like. The technology for this is very well known, and rignroll already has a system to keep track of AI trucks and cars in your current neighborhood.
I think this would be an extremely nice feature that would really make rignroll different, and make much more popular. Maybe the next trucking WoW?
For the multiplayer version that you actually do have, I read that you are not planning online servers, but how about servers hosted by users?
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