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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 03-25-2011, 07:39 AM
*Buzzsaw* *Buzzsaw* is offline
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Join Date: Oct 2007
Location: Vancouver Canada
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Default Can we get some Official comment on the news from Russia?

Salute

WARNING: Those of you who have been waiting with baited breath for this game may have a heart attack>>>

I don't want to cause a ruckus, and let it be clear I am a huge supporter of Oleg and IL-2, I plan on buying the game ANYWAY, but wondering about all the comments I am reading on the Russian boards.

All of the following is not completely clear because of translation, but this is what I understood from reading dozens of translated comments on the Russian boards. Those include comments from Luthier. (Lead developer Ilya Shevchenko)

>>>

The game was apparently sent to the publishers in an unfinished form to be put on the discs, not surprising, with the idea that being installed by Steam, it would be immediately patched. Apparently the patch is 500 mg.

According to some on the Russian forums, there are big graphics issues with the game on lower end machines, as seen here when the settings are turned down to achieve decent framerates:



It is not clear if this the unpatched game or after patch. Others with better machines get better results as per this:



Here is a training mission grab, notice the freezes but some were not having the problems:

[video]
Quote:
i7 2600, ASUS P8P67, GF470 GTX, 2 X 4 GB RAM. At the highest settings over the forest (field, water) is quite acceptable. Resolution 1400 X 1050 monitor does not support more, but I did not really need. In contrast reduced the resolution to 1024 X 768 for a better view. How to measure the FPS do not know, but my eyes do not notice, so I think the above 24. Over the city below noticeably retarding. The only thing that really did not like - view systems. Return sight to the center not only that is problematic, so more and noggin side hangs. Urgently needed NewView. Although started thinking about buying TrackIR.
The person with the happiest result was this guy:

Quote:
Processor Intel Core 2 Quad 9650
Memory DDR-III 8Gb 12800
Video Gainward GeForce GTX560Ti Phantom 2Gb GDDR-5
MS Windows 7 Ultimate 64-bit

On the advice of Oleg disabled dynamic weather. On the advice of Luthier slightly disabled houses and forest landscape. But! Over London especially for Tiger Moth flew at maximum capacity. Acceptable. After adjustments houses and landscape forest was almost completely well, I'm generally satisfied in full. A complete editor, it's like, "Implementation of the Paradise Dreams, poetry and prose in one volume ... flew over London without too much straining. Yes, slightly (just slightly!) Brake than in the Ile, but at times beautiful, and quite nice. FPS hold about 25-40. With vykruchennym(?) to maximum quality. Now slowly familiarizing Tiger Moth. Tried fighting 6x6 realized that is not ready yet, it is necessary to train. All the difficulties, including the Motor included dviglo until zaparyval may be aware of the fact that doing so is no problem. On the advice of Luthier playing with wood, landscapes and houses. Became smoother. Seen from stocks somehow British camo, from Hurra. Looks funny. From the editor came to a complete delight Whip up a pile of "post" mission on Tiger, Tiger attack with a pair of Messers. Completed. Ability to manage the camera is not even understood, then the proceedings are not for one day In general, while pleased with problems encountered are insignificant, in my opinion.

I really had to force myself to go to bed ...
Notice this guy has a single only moderate speed video card, but it has a big 2Gb of VRAM, and he has 8 Gigs of Memory. Others who had dual GTX-570's had far worse results because there is a problem with dual cards.

One issue which may be a large part of this, there is apparently software in the release which is designed to avoid the possibility of people suffering an epileptic seizure while playing the game. UBISOFT insisted on this being included.

Apparently this causes a considerable framerate loss. Oleg etc. are working on a workaround for this.

However, it is not clear if it can be disabled in the Western release copies.

In any case this feature is a big problem with dual cards in SLI or Crossfire. (so wait before buying dual card setups)

The game was exhibited in beta form as you may remember, at Kiev, and hundreds of people played it without any issues. However, the UBISOFT required software was perhaps added afterwords, and now the game has problems?

(google translation)

Quote:
Originally posted by Luthier:
In our game there is a wonderful new feature that saves you all from epilepsy. It is made at the request of the Western publishers, Yubisoft.

Since epilepsy is caused by a rapid flashing of the facilities, and flight simulator is basically a genre of fast flickering objects, the epilepsy caused all: propeller, shooting, explosions, sun, flying airplanes, transportation machines, entry into the hangar, flying at low level, and etc .

Despite the fact that in the old IL-2 it was more an epileptic, new requirements were introduced only last year. We postponed entire game because of this unfortunate epilepsy.

The main shell, which is above everything that was done two weeks ago, is the total problem. It compares each previous frame with each frame and compares the brightness of the pixel by pixel, and if it is too large, averaging pixels to give pleasing epileptic-limits. This crap brakes at the ground, and does not work with cards SLI. Off with her we can not yet make it optional, too, can not yet.

Without it Yubisoft refused to publish the game.

But as the 1C in general all the same, cause you have a game fits or not, we are urgently looking for a way to cut it all on the Russian version. It is necessary to assure Yubisoft and give them a check that off in Russia will not allow Western epileptic somehow disable this thing at home.

You can not imagine how much blood has spoiled us this epilepsy over the past three months. For all that we spent on it, you can write a little new game.

We hope to resolve these issues within days rather than weeks.

Exactly say that epilepsy always propellers. Rotate them to the murder rate and transparency of their wildly high, and this fix will not let us.
Some Russian buyers on these boards are joking they are the guinea pigs, that is why the Western release has been delayed till after the bugs are solved.

Now maybe the guys who are posting on the boards are the ones who are having problems, maybe everyone else is playing happily?

It is clear there are some problems with the game and it needs to be optimized. Hopefully the problems can be solved. In the meantime, wondering if we can get some clarification?

Last edited by *Buzzsaw*; 03-25-2011 at 09:03 AM.
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