Quote:
Originally Posted by SYN_Bliss
I think what Troll2k said is correct. 300-400 Pings in IL2 still kept for a no lag situation online. As long as the server and client both have a constant, stable connection, ping isn't that much of an issue. (at least it wasn't in IL2)
As far as the server specs requirement, IL2 didn't take much of a machine to provide a nice smooth environment (90 players), but in Cliffs of Dover, I would only expect it be a much better machine. With 20x the physics of IL2 alone, I would think CPU power would have to be fairly good for a dedicated machine in the new sim. I guess we'll have to wait and see.
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Right now I am leaning towards a dual 1156 socket motherboard. Starting out with i7 950's and moving up to hexcore or xeon if need be. Not dead set on the solution yet, still waiting for feedback here and over at overclocking.net