Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 01-27-2011, 05:28 AM
AdMan AdMan is offline
Approved Member
 
Join Date: Nov 2008
Location: Oleg's ignore list
Posts: 247
Default

Quote:
Originally Posted by ElAurens View Post
Satellite imagery is a major failure in a WW2 combat flight sim for a couple of reasons.

1. There are no satellite images from the WW2 period. Any photos from space are just plain wrong in details.

2. Satellite image ground textures only look good from a distance. If you are taking off or landing, or involved in low level work of any kind the obvious pitfalls of this approach are all too obvious.
that's why you do a combination of both, you can take a satellite image, edit those images to remove things that dont pertain to the period. You can then use it as a template to lay out your 3d objects, trees etc. You could even just use it as a template pulling general layouts and textures from it then scrap the image itself or keep parts in certain areas. This is basically what was done for the towns/city, they had maps/satellite and were arranging streets and houses on top of the image. It doesn't look like they used the same technique as much for rivers, trees, and land plots.

also I think using individual trees has major limitations and is a performance hog.

Last edited by AdMan; 01-27-2011 at 05:45 AM.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:22 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.