I have to admit I too am disappointed with what we have been shown.
There seems to have been little or no progress from the first shots in 2004-5 until now. Nice graphics may only be part of the equation but they are what sells a game.
I'm not expecting to see cutting edge rendering techniques in a flightsim, but neither do I think bolted on self-shadowing and slightly higher texture resolution and poly count are going to cut in in 2011. The sky, clouds, the water shaders - everything reeks Il-2 expansion. Of course all these things are fixable. The question is, after nigh a decade of development, why haven't they? And yes, I've read all the stories about car crashes and deserting devs.
Hopefully the rest of the sim, especially the physics part will make up in complexity what the graphics seem to be lacking.
|