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Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds. |
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#21
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Sure if you cast two teleports in two rounds (or burn a double cast), you will have enough rage to convert to more mana. Stone Walls have two rounds of rest periods, so this is annoyingingly long to setup. If you burn Awaken Dragon to set it up, that seems like a fairly expensive way to suck up rage, although with a weaker army, this is the expected strategy. Inquisitors are going to run out of Holy Anger, although with two of them, you got quite a stock pile. And I suppose the Demonologists get buffed everytime you cast teleport and you get another 10 rage. I don't see how this is really out of control if they do not Aggro the Stone Wall. e.g. if your Dragon of Chaos was garbage, they could simply annihilate it, and they will proceed to break down the wall. Even against bosses, they jack up Rage generation by killing their summons for insane rage, so you can convert to mana. So the idea of unlimited mana doesn't seem too nutty, not to mention it takes a while to build up. Tactically, this doesn't seem much different than casting target on any ol flying tank. As for mana restoration, with transmute and mana accelerator, in most conventional battles with a Mage, I can end up with nearly full mana, or full mana anyways, even after using it on Ancient Phoenix AND Dragon of Chaos and possibly at a much faster pace. And, while I do like the Wanderer's Gloves, I like wearing other things ![]() ![]() Last edited by ckdamascus; 12-27-2010 at 01:48 PM. |
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