Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old 10-21-2010, 03:11 PM
Robotic Pope's Avatar
Robotic Pope Robotic Pope is offline
Approved Member
 
Join Date: Aug 2009
Location: Hertfordshire,England,UK
Posts: 1,520
Default

Quote:
Originally Posted by bobbysocks View Post
actually at first my mind was in "sequel mode". was going to try to suggest this to the devs. so when the window came up for quick match, ranked match, and so forth...if you picked ranked match you got all the options now but also a king of the heap kind of play.

but the more i think about it...it is doable now. I was thinking along the same lines as you pope. everyone would have to have a mic... and a couple players would have to officiate as umpires or referees. they could fly whatever plane they need be it a 163 or a 153. it would have to be set up on a CTA with one umpire watching the field so when someone landed to refuel and rearm the ump would give the OK to bail and thus respawn. the other ref would fly the battle field and one or the other would have to keep score. the game scoreboard would be null and void. if i was behind someone i would announce " Bobbysocks on Lightening27". if Lightening goes down i would get credited with a kill. IF you auger into the ground...you are out. this would keep play in higher altitudes. if you get into a spin you would have ample air to recover...you would shy away from hugging the deck and use it as a last resort defence. if you get shot up and can evade your attacker...you can get a fresh A/C...providing you can land in one piece. before the game is set 2 battle zones could be set up. one north and one south of the airfield. one would be for the actual game the other would be where you would go after you die. you can still dogfight there. the ref over the official battle field would instruct respawning players where to go and watch the game play from a higher altitude. some ot all of these might work. it would take a little time to learn and you would pretty much have to set it up for awhile as a private game.

so pope, you want to see if we can get a dozen guys to try this out? we can set up a special invitation game to see how it works. i will be out of town the rest of this week but will be around next thurs, fri, and sat and can get on whatever is good for you gents. maybe over the week we can talk amongst outselves and hammer out all the rules and such. you in?

i really wish there was a way that psn and xbox could fly together....
If you want a umpire, there is even a way to make them not on a side and show up as a blue dot on the map. Just get the player who will be umpiring to search for a dogfight an stay on the searching screen then accept an invite to the CTA game. Their game will think the CTA is a dogfight and when the game starts they will not be put on a side or feature at all on the games scoreboard.

I think we can probably trust each other enough not to need one though.
__________________


XBL GT: - Robotic Pope
HyperLobby CS: - Robot_Pope

Last edited by Robotic Pope; 10-21-2010 at 03:14 PM.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:41 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.