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IL-2 Sturmovik The famous combat flight simulator. |
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#11
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I think Blackdog's (and several others) point is that it doesn't really matter how each individual prefers to play the game, so long as they buy it and enjoy it enough to tell their friends about it thereby subsidizing the development of the game that we want to play.
I'm all for as much realism as possible, but I just don't see how making the difficulty scalable hurts anyone, anyone at all. Or am I responding to the wrong argument? These things can get quite hard to follow. |
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