Quote:
Originally Posted by The Kraken
That's simply the absence of more advanced texture filtering (like trilinear or anisotropic). You can see the border to the next lower LOD on the first building already. Enabling this will also provide a major improvement to medium-distance building textures like with last week's London shot.
Agreed though that it's looking great
Thanks for the update Oleg!
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I see your point. The windows of the houses further down on the right have quite distinct framing though, do you know why this would be?
I'm not very good with the techy side!