I always trap Black Dragons and once they are trapped, they are too easy to kill (i also have good fire resistance units in my army, so thats y black dragons are more easier than cyclops for me). And no, cyclops wont attack a closer unit if they can, if u summon a unit in front of a cyclops and the cyclops has space to move, he will move and will attack that unit or the weaker one. And if cyclop can use range attack, he will always use ranged attack, with the xception for the level 4-5 units. Level 4-5 units are a primary target for cyclops if they are in melee range. Of course, neither on easy or normal (and maybe on hard too) high stacks of cyclops or bdragons is not a real threat. I always play on impossible..
Necromancers are a weak and easy to kill unit, i never target em as first, maybe i shot they a couple of times, so their stack is reduced, but after that, i focus on the other units. I really dont care about the summoned units of the necro -.-. Demonologists are by far more dangerous. But the units i hate are , all the units that can avoid attacks (demoness, pirates, swordman, etc), brontors (omg a stack of 400 brontors are just really boring to kill zzz), archdemons (i hate when they do "half" on my level 5 units.. grr but almost they are not too hard to kill),and sometimes i really hate shammans, maybe cuz i used to play with evil beholders and cyclops and they are the first target of shamman axes.
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