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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 06-13-2010, 02:04 PM
Trucidation
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Whoa, I didn't know you could attach the tractor beam to non-motherships. Then again, the function which puts the tractored items into inventory doesn't really care about the source, probably, so it does seem reasonable you could splice the tractor beam function elsewhere. It's just that all items will end up in the mothership inventory regardless of who tractored it. Hmm, sneaky - fast way to clean up a system eh? Send everyone out in different directions while slow mothership lumbers to the portal. Nice.

@StarShatter:
Try looking in the PFX folder, that's the most likely candidate for stuff like that. I'm trying to mod rocket exhaust colours btw that's why I'm rooting around in there lol (although I have a sneaking suspicion they just hardcoded it -_-)...
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