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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

 
 
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Old 06-10-2010, 11:44 AM
RYTEDR RYTEDR is offline
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Picking out all the exciting, juicy tidbits:

In the military academies, you get bonuses consistent with your class (don't know if this was already common knowledge, but listing it off anyway.)

The game has been rebalanced.

The infernal dragon is a summoned creature, and apparently summoned creatures (at least the infernal dragon and ice orb...they didn't exclusively say anything about the Phoenix or Book of Evil, but it's reasonable to assume as those two creatures really were not worth their weight in mana) now scale in strength depending on the level of intelligence and, what I'm guessing, the skill of "Summoner".

Rune Mage is a level 5 unit for the humans.

Fauns can lull enemies to sleep, and give nightmares to sleeping creatures, which causes "great" damage.

Assassins have "Knowledge of Vulnerability", which means whenever he kills a creature with a crit or a back-stab, he permanently receives a boost of damage against that type of creature, up to the maximum of double damage.

Alchemists can make new (new as in new new or just recharge his other potions? Up for speculation) potions during battle.

And the warrior class has the ability to learn "counterattack", which makes humanoid warriors "often respond to enemy attacks." The wording makes me think it's not like the Veteran Orc's skill but I don't know.

160 page manual providing all the info we need for the map editor, which apparently is quite extensive. Looks like you might be able to create your own AI with this tidbit: "But to arrange a sea battle, teach monsters tear chests you from under the nose or create a task with 20 endings..."

They have stated they plan to make perhaps several more KB games, and that the KB3 is very likely going to be King's Bounty Online.

Last edited by RYTEDR; 06-10-2010 at 11:48 AM.
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