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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

 
 
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Old 06-06-2010, 08:50 PM
Rhygadon Rhygadon is offline
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Join Date: Feb 2009
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A few impressions:

- The two new campaign modes look more and more interesting the more we see. It's encouraging that they look like fully-written campaigns, not just a series of battles without context. Leveling up unit types sounds interesting, as long as it doesn't lock us into using the same units throughout a whole campaign.

- I wonder if the "70+" new items in Orcs on the March will mostly be the ones from the Gift Bag.

- I agree with Meta about the recolored units. I don't even mind that much when it's clearly just a variant on an existing unit (e.g. Blood Shaman), but painting an Imp green and calling it a Faun is just insulting. It gives the whole thing a bit too much of an "amateur mod" feel.

- Maybe I'm just being paranoid, but seeing in one of the screenshots that you have an option to take out a contract on an assassin named "Altair" set off alarm bells. Humorous references have always been part of KB, but they've been references to classic literature and film, not other video games. Maybe I'm just scarred by the dying days of HOMM (Spazz Maticus, anyone?), but lower-grade humor sounds like a sign that the franchise has been handed off to lesser minds ...

- Are "witch hunters" dressed in black a thing from Russian culture? I'm surprised to see a unit so close to the one from Disciples.
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