Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Armored Princess

King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #21  
Old 02-09-2010, 11:56 AM
Elias_Maluco Elias_Maluco is offline
Approved Member
 
Join Date: Nov 2008
Posts: 61
Default

Quote:
Originally Posted by Metathron View Post
Nothing per se, it's just to spice things up for those veterans who find the game too easy. Mind you, in Armored Princess, the incentive for no loss battles is much higher, as the game will reward you for it by giving you leadership (the Grand Strategy medal).
Which will make the game even easier. I try to beat battles with as few losses has I can, but will only replay a battle if the results are really catastrophic.

Actually, trying to always go for no-losses forces you to exploit the game in the cheapest ways. It can be hard, in a puzzle game like way, but it also makes it really boring, IMHO.

A much more exciting challenge would be "no-reload" (= play it like a "roguelike"), I intend to try it next time.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:15 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.