Quote:
Originally Posted by Metathron
Nothing per se, it's just to spice things up for those veterans who find the game too easy. Mind you, in Armored Princess, the incentive for no loss battles is much higher, as the game will reward you for it by giving you leadership (the Grand Strategy medal).
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Which will make the game even easier. I try to beat battles with as few losses has I can, but will only replay a battle if the results are really catastrophic.
Actually, trying to always go for no-losses forces you to exploit the game in the cheapest ways. It can be hard, in a puzzle game like way, but it also makes it really boring, IMHO.
A much more exciting challenge would be "no-reload" (= play it like a "roguelike"), I intend to try it next time.