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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

 
 
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Old 01-20-2010, 07:38 PM
DGDobrev DGDobrev is offline
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Location: Bottrop, Germany, born Varna, Bulgaria.
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Quote:
Originally Posted by pavned View Post
I got to admit I tought about that while posting my comments

As for units, instead of the Castles creating or spawning the units out of nowhere, you should be responsible to garrison it. Let me explain, you buy a castle, but you shouldn't get units right away. You'll have to put units to defend it, any units. The trick here is that base on your leadership, with bonus coming from possible structure you'd be able to build in your castle and bonus coming from your title, your castle would attract followers. It's those followers, that will eventually enlarge the army base at your castle, but only the race specific units corresponding to the land your castle is. This mean, if you get a castle on elves occupied land and decide to garrison a stack of hunters, a stack of druids, a stack of paladin and a stack of horseman in it, only the stack of druid and hunters would be available for purchase. The purchase price of units should at start be comparable with what is available in stores but as time goes and with addition of add-on to your castle you should get them at lower price

Plus, I don't think animals and other animal like creatures should be available in castle except if can get a companion to take charge of your castle that can train those units.
Hmmm. Interesting idea, but building up your castle is kind of dipping even further into the HOMM realm. I, for one, would be completely happy with it, though. I like building... However, since the game would need some quests, why not doing it another way? Do quests for structures - help the dwarves, they build up something (like a foundry for cannoneers). Help the elves, they build up something of your choice (like druid house), and so on. This way you will be able to modify the units to your playthrough, rather than having to hope for divine intervention to find a few paladins or black knights, for example. Since in KBTL and KBAP the hero is usually a keeper of the balance and tries to help everyone he/she sees, I doubt the multitude of races and their leaders would disagree that much.

The thing is, late 3DO/New World Computing already implemented that idea in Might and Magic VII, but not to such extent, and it can be a good basis for something new.

As for my original idea, there it is
http://forum.1cpublishing.eu/showpos...73&postcount=6
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