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Tactics discussions and solutions All you need to win the battle.

 
 
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Old 12-22-2009, 03:13 PM
wailoktam wailoktam is offline
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Join Date: Dec 2009
Posts: 9
Default Baal help for impossible mage

At level 52, I have got 25000 leadership + all magic/attack/leadership booster scrolls, which give me a 30/30+/30+ stat if equipped with the +7defence axe fr the quest at the dwarf land, or 40/20+/30+ otherwise with the best weapons. After applying the leadership booster, my leadership is 29000+

I lost badly in my first fight against Baal. I bring with me Giant worms(for more units that do range), brontors (for ranged attack), knights, paladins and T-rex.

I thought it was a smart make with the little worms and the brontors kept on doing the ranged attack even if my knights, paladins and T-rex are kept blocked by waves and waves of devils summoned.

Unfortunately, I ended up just beating Baal to down to less than 60% of his health and the battle goes deeply uphill with Bill's army all get swept away and my paladins and T-rexs are reduced to a number vulnerable to the "halved" ability of archdemons and "hypnosis" ability of she-devils.

Any suggestion is welcomed.
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