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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

 
 
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Old 11-21-2009, 08:32 PM
CurtisJasper CurtisJasper is offline
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Join Date: Nov 2008
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Quote:
Originally Posted by Metathron View Post
Before I got the game, when I only got to see screenschots and such, I wondered at the many skills that increase the basic skills (attack, defense, intellect) and if how large (overpowering?) they could become late game. I now see that the choices at level up are no longer present. I like the set amount of leadership given on every level up, but I'm not sure how I feel about the lack of choice we used to have in KB:TL. I suppose it all evens out in the end.

How do folks feel about this?
Personally, I prefer it this way because potential level up imbalances in the first one were simply too great. For example, someone who got the primary stat he needed for the first X levels and then went with leadership at the end was much better off than someone (as the same character) who only saw the stat he was looking for at higher levels (and hence would have to make major trade-off choices).
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