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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 11-16-2009, 11:07 PM
LoyalNine LoyalNine is offline
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Join Date: Nov 2009
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Quote:
Originally Posted by Igo kyu View Post
Eh? Fixed by the player? that doesn't sound like fun.

Runway craters would have been filled in a few hours at most (as they used to say at the time, there was a war on).

If you mean bullet holes should not evaporate when the graphics card gets bored of them, I'm with you, but if you want everybody to suffer unrealistically long-lasting effects from offensive actions, I'm absolutely not.
I mean this for campaign wars... not dogfight server type stuff. If you take out an airfields C&C as well as runway its gonna take a while to get back in teh fight. (how this is modeled in game via point/time ect.. would be a call on the devs part I guess. Would be a good way to keep/commit the other side from having/using resources. A well placed airfield was always a tasty target.

I am coming at this from Falcon4 where this sort of thing makes a difference in a campaign.
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