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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses.

 
 
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Old 11-11-2009, 01:48 PM
Elias_Maluco Elias_Maluco is offline
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Join Date: Nov 2008
Posts: 61
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Quote:
Originally Posted by Razorflame View Post
ha i rather play ANY homm than KB:TL

sure KB:TL was great once u finished it but afterwards there is nothing to be done

the maps stay the same
the unit combo's stay the same
even the spell u use will be the same


i really got bored of KB:TL after some extensive research on the game KB:TL is very limited without a multiplayer option or some variation in the quest

homm5 however is better in my eyes

you can use different hero builds to your liking

and the ai is tough sometimes to beat

any homm5 player remember the cultist? this map is a pain in the ass
took me several tries to get this map down the rest is rather easy

and to be honest i love to replay each homm from time to time..

but with KB:tl 2-3 months of extensive gaming and i all ended i don't feel the urge to play it again
it has no kicks in it anymore

everything has been done by either me or other players on this forum


homm is a far more extend universe
To be fair, there is a good amounbt of randomness in this game: the kind of troops you get offered on places, the artifacts and spells you find, the enemy heroes you find, etc. Also, you can always create some variety yourself by using different troops, we have a lot of different types to choose from.

That said, yeah, I wish that was multi-player and/or another mode of play with a random generated map and more open-ended gameplay. Or at least a map editor.
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