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XIII Century: Blood of Europe Sequel to XIII Century: Death or Glory |
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patch 2.2.1 exit
The size of the patch to the Russian version in compressed form: 11,224,476 bytes in 1 file.
For the English version in compressed form: 11,306,068 bytes in 2 files. Update 2.2.1 (September 2009) List of fixes, additions and improvements. The errors and inaccuracies: - Fixed a rare departure from the game, the error was in the mechanism determining the direction of the unit; - Fixed some animations for the horses; - Reduced rate samosvecheniya for material tiles, fix some old maps, which was badly marred the landscape; - Fixed some not true path to normal map and texture, removed the defects on some boards and units; - Fixed error in the smoothing of the picture (AA modes); - Fixed some artifacts on the landscape when the anisotropic mode; Added new content and features: - Three new factions for multiplayer gaming: "Sweden", "Lithuania", "Florence"; - Added ability to save replays, maps, and replay the battle received by a generator maps - Added an additional mode of control bright, saturate, contrast with manual control through the RGB, for post-processing the final image, while used only in two new patterns of light; - Added two new templates lighting, generator until they were used; Optimizations and improvements: - Implemented a new mechanism for smooth transitions between animations each other, removed the existing artifacts sharp animated switching; - Fixed a bug cut invisible sides of polygons included in the shadows, gave a marked increase in the weak video cards; - Further optimized some parts of code responsible for loading and for the animation; - Cut the old regime of post-processing is not used in the game, freeing additional space in video memory; |
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