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XIII Century: Blood of Europe Sequel to XIII Century: Death or Glory

 
 
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Old 10-09-2009, 04:30 PM
mitra mitra is offline
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Join Date: Mar 2008
Location: Milano
Posts: 668
Default patch 2.2.1 exit

The size of the patch to the Russian version in compressed form: 11,224,476 bytes in 1 file.
For the English version in compressed form: 11,306,068 bytes in 2 files.
Update 2.2.1 (September 2009)
List of fixes, additions and improvements.
The errors and inaccuracies:
- Fixed a rare departure from the game, the error was in the mechanism determining the direction of the unit;
- Fixed some animations for the horses;
- Reduced rate samosvecheniya for material tiles, fix some old maps, which was badly marred the landscape;
- Fixed some not true path to normal map and texture, removed the defects on some boards and units;
- Fixed error in the smoothing of the picture (AA modes);
- Fixed some artifacts on the landscape when the anisotropic mode;
Added new content and features:
- Three new factions for multiplayer gaming: "Sweden", "Lithuania", "Florence";
- Added ability to save replays, maps, and replay the battle received by a generator maps
- Added an additional mode of control bright, saturate, contrast with manual control through the RGB, for post-processing the final image, while used only in two new patterns of light;
- Added two new templates lighting, generator until they were used;
Optimizations and improvements:
- Implemented a new mechanism for smooth transitions between animations each other, removed the existing artifacts sharp animated switching;
- Fixed a bug cut invisible sides of polygons included in the shadows, gave a marked increase in the weak video cards;
- Further optimized some parts of code responsible for loading and for the animation;
- Cut the old regime of post-processing is not used in the game, freeing additional space in video memory;
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