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Super! This makes more sense...
A few more questions... 1. Can you ramp a height from point A to point B with the heights brush? 2. Is there a command to "smooth an area" instead of settings the brush to the lowest settings it will go and brushing down height 1 time? 3. Can you explain what the 4 borderlines exactly do? So far... YELLOW = Player units max distance... (Seems AI can go beyond that?) Fog also starts here and goes to the edge of the green border. GREEN = Max distance you can see period... Fog ends here. LIGHT BLUE = ??? MAGENTA = ??? 4. When placing textures ... I seem to be having a hard time finding certain textures that blend with one another (when they don't perfectly blend they make hard edge lines) Is this just an error in the editor or do you have to find the perfect textures overall? (Having a tough time finding blending textures for a jungle / wet sand mix) Even when I import all the textures from say... FRONTLINE11... half of them show hard edges when placed... I would think all textures would perfectly blend regardless? Please correct me if my descriptions are wrong above... ![]() Last edited by Prowlinger; 04-24-2009 at 03:51 PM. |
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