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Morale influence the attack/defense characteristics and chance of critical hit of the troop.
High morale gives bonuses to attack/deffense and chance of crit. Low - is oposite. for example High (+3): +30% to attack/defense and +100% to the chance of critical. Good (+2): +20% to attack/defense and +50% to the chance of critical Positive (+1): +10% to attack/defense and +25% to the chance of critical Neutral (0) doesn't give any bonuses Horrible (-3): -30% to attack/defense and -100% to the chance of critical. Bad (-2): -20% to attack/defense and -50% to the chance of critical Low (-1): -10% to attack/defense and -25% to the chance of critical Last edited by Nike-it; 11-26-2008 at 07:53 AM. |
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