Quote:
Originally Posted by Flanker35M
S!
CEM is way too forgiving and simple in this game at this point, FM/DM so porked that really hard to tell if it resembles a RC plane or what? And this goes for both sides, I repeat BOTH SIDES so there will be no commotion that I am biased to either side.
For me the biggest gripe are the oversensitive rudder and elevator trim inputs. I've tried to adjust it in the Controls but no..move the pedals 2-3mm and your plane wiggles like crazy making it hard to keep ball centered on 109 for example. Spitfire and Hurricane has trim so it easens the task a bit for these guys. Elevator trim is the same, making precise adjustments is very hard as merely touching the trim makes plane bop up or down. There is a RANGE of movement for a reason. And just check the Controls -> Axes how LAGGY the input indicators are, like it polls the inputs every 3 seconds or what? Compare to original IL-2 where you could instantly see the effect.
Also controls feel a lot twitchier online than offline. Can be the lag or whatever but very annoying at times when you try to execute precise maneuvers like aiming during a bomb dive or dogfighting.
In short the FM feels too much like the original IL-2 one with minor differences. For one I do not understand making Bf109 twitchy as it was not unless one the VERY edge of it's envelope where one should not be anyway. Where the Hurricane was said to be a stable work horse, but not so much here. Spitfire the full bred fighter but not without vices and punished you if could not tame her proper.
I think Chernarus calls again 
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+1
especially with this beta patch, the elevator and aileron controls are really a mess....ive tried today the steam version again, to see the difference, and there is a big one....this beta patch is a big, really big step backwards regarding the elevator and aileron sensitivty in the 109...its hardly possible to aim accurately now.its a shame and damn its annoying...the rudder is maybe a bit better, but just like you said, its still hard to keep the ball centered in straight and level flight, with the slightest rudder input resulting in big reaction of the plane...