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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 08-16-2011, 07:31 AM
jermin jermin is offline
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Join Date: Oct 2007
Posts: 238
Default Online hit detection bug?

I've been flying offline (quick mission, for gunnery practice) and online quite actively these days. Since the day before yesterday, I've encountered some hit detection problems, which mostly happened in Russian servers. The problem is that I missed a lot of very easy shots, such as a bandit is hanging 150 meters in front of me doing a shallow climb. I poured about 7 MK108 rounds onto it. But nothing happened. No fireballs, no smoke, no debris. Nothing at all. The bandit kept flying normally. That was weird, I thought.

I've scored hits in this scenario thousands of times in offline practice, so I am confident that I should have hit him. When I reviewed the ntrk of that sortie, I was surprised to see that I actually landed 5 MK108 shells on it. The enemy aircraft was surrounded by fireballs and black smoke. But after the fireballs and flame vanished, the enemy was like nothing had happened on him before.

However, in offline quick mission (I save trk after nearly every sortie for reviewing. And I didn't found this problem), Skies of Valor and RCAF_FB online servers, I don't have this problem.

Last night, I made a simple 1v1 coop mission which was essentially similar to the quick mission I used to practice gunnery. I was surprised that I experienced the hit detection bug again several times when reviewing ntrk.

At first, I thought it might be the enemy player was using some kind of mod. But since I still get this problem in my own stock server. This problem might be more complicated than I thought.

Has anyone experienced this before?
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Last edited by jermin; 08-16-2011 at 07:34 AM.
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