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#9
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In CoD now, you need to do these things in sequence: 1) If your turret has a parked position (usually to streamline the fuselage and burn less fuel during cruise) you need to set it to the active position first, the default key command is ctrl+O i think. Aircraft with such a turret are the Blenheim, Br.20 (both top and belly guns), Stuka, He-111 (the top gun) and the 110. I might be missing one, so just press the relevant combination just in case. In some aircraft the turret needs power on to transition between positions (electric/hydraulic,etc). For example, you need the engines to be running to do this in the Blenheim, while the ones in the Stuka and 110 are manually operated so they work right off the bat. 2) You must enable mouse look to control the gun with the mouse. This means disabling the mouse cursor, default key is F10. 3) You can now use shift-F1 view for turret guns, which greatly helps with aiming. 4) Some turrets feature not only a moveable gun but a moveable mount as well. Examples are the Stuka, Blenheim and the top turret on the He111. When moving the mouse you move the gun. When pressing the keys that move the mount, you can turn the entire gun mount assembly around and get a different field of fire for your gun's range of motion. Known Issues: There was a conflict last time i tested, if you use a mouse button to fire the gun you can't move it at the same time. If you set another button for firing, you can keep moving the mouse and the gun will respond. I don't know if this has been fixed. Also, the Br.20 top turret controls were reversed. |
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