Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 04-11-2011, 03:20 PM
Strike Strike is offline
Approved Member
 
Join Date: Jul 2010
Location: Norway
Posts: 684
Default

I must really add something here I see.

Do the basic math:

A 7.92mm bullet that weighs what? 11.7 g? maybe? Is NOT going to cause a headshake at all. Infact, even when getting hit by 20mm or more I believe the effect of turbulences and flying through the targets propwash etc etc will mask the headshake effect..

Really, there's no reason for the head to shake ingame when firing either, because our brain (yours too!) is designed to compensate for this. I do however know that if your engine fails (this goes for the F-16 too which I am familiar with) the vibrations can be so intense that you cannot read the instrumentation anymore, because it all becomes blurred.

That way I think the engine damage/stress shaking is very realistic in CloD. But being hit/guns firing shouldn't impact it unless you're flying the Rudel stuka :p
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:40 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.