Let's Play with Orcs
As you guys may have heard the largest changes in the base campaign, Orcs on the March, will involve, you guessed it, the Orcs.
The changes include 4 new units and a new Adrenaline game mechanic.
Adrenaline is a resource specific to each stack of orc units and is accumulated by taking actions in combat. Every 10 adrenaline you have accumulated upgrades your "Adrenaline Level" up to a maximum of 3 Adrenaline Levels. When you go up an adrenaline level, you gain access to a new talent and your unit stack becomes stronger. As you activate talents, your adrenaline goes down (And thus possibly your adrenaline level).
You start off only being able to accumulate 20 adrenaline and thus only being able to reach Adrenaline level 2, but each rank of the skill "Rage Contol" in the warrior tree allows you to accumulate 10 more adrenaline per unit.
Also, certain items, skills, and companions affect how much each orc unit starts off with. (You normally start off with 0). Also, Every orc unit goes up an entire Adrenaline Level when an enemy unit stack is killed by one of your or stacks.
Some orc units, including some of the newer ones, are conveniently made available to you at the beginning of the game. I've screenshots of those units to whet your appetite for release tomorrow (or possibly today if you are in europe).
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