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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 07-30-2009, 07:59 PM
guiltyspark guiltyspark is offline
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Default an idea for the sequel (mission editor)

Having just stopped playing with the pc editor .

I noticed that its INCREDIBLY easy to use. and great stuff could be created relitively fast and easily.

Easy enough to design this editor to work with a simple 360 controller


Just with the power of placing air and ground units you can make some pretty cool battles to share with your freinds and the community.

To create a unit (Air , land , sea) place your cursor (controlled by the left analog stick) On the exact spot on the map where you would want to place it.
And press A.

This will bring up a menu asking for the type of unit you want to create. (air , sea , land) followed by sub menus like (fighter,bomber,heavy bomber/ Carrier, battleship,transport/ Tanks,Artillery,anti aircraft)

after you select the type of unit an place it on the map , you can select (click on the unit to edit it) with the x button

This will bring up the edit menu .

Inside this menu will contain facts about the unit (altitude, speed , azimuth,what side its fighting for) and what weaponry its carrying(disabled for everything but aircraft). as well as if you want this unit to be player controlled or not (obviously for aircraft only)

Other than that , when you have the unit selected , move your cursor to a location on the map and press y

This will bring up the waypoint menu

Inside this menu you can select the altitute and speed you want your planes to approach the waypoint at. If you dropped the waypoint on a enemy unit , this will make this unit a target to be bombed/stafed.

after you choose the target , you can make more waypoints all the way back to the carrier or airfeild to finish the mission





This is just a rough sketch , what do you guys think?

Last edited by guiltyspark; 07-30-2009 at 08:23 PM.
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  #2  
Old 07-30-2009, 07:59 PM
guiltyspark guiltyspark is offline
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sorry hold on guys i need to edit this , i posted it early
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  #3  
Old 07-30-2009, 08:17 PM
H Lecter H Lecter is offline
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Sounds very nice! I would love it.
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  #4  
Old 07-30-2009, 08:23 PM
guiltyspark guiltyspark is offline
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Originally Posted by H Lecter View Post
Sounds very nice! I would love it.
thanks , i think it would be really cool and they could release units for the editor as DLC
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  #5  
Old 07-30-2009, 08:27 PM
H Lecter H Lecter is offline
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Imagine they would add a Replay function as well or even a video editor. No idea if it's feasible on the X360 to add that for a game like this, but it would be wonderful to make your own movies with different camera angles.
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  #6  
Old 07-30-2009, 08:29 PM
guiltyspark guiltyspark is offline
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Quote:
Originally Posted by H Lecter View Post
Imagine they would add a Replay function as well or even a video editor. No idea if it's feasible on the X360 to add that for a game like this, but it would be wonderful to make your own movies with different camera angles.
its more than possible

its just if the devs wanted to do it or not
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  #7  
Old 07-30-2009, 08:31 PM
H Lecter H Lecter is offline
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Quote:
Originally Posted by guiltyspark View Post
its just if the devs wanted to do it or not
Probably the pressure of the release date. Well, they need room to improve for a sequal
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  #8  
Old 07-30-2009, 08:32 PM
David603 David603 is offline
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The map editor sounds good. I love creating absolutely huge battles with 100 or more aircraft on the PC version. I made a Battle of Kursk map once and flew as a German Bf109 pilot against massive waves of Il2s and smaller numbers of Russian fighters. Boom-and-zoom with a 109 is awesome in these situations. That and unlimited ammo, which I turned on because I kept running out of bullets.
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  #9  
Old 07-30-2009, 08:35 PM
OntheCrab OntheCrab is offline
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I love the idea because mission builders are awesome in general.

It might be a big build though, heh sounds like a top down RTS game.

Did Far Cry 2 ship with the Map Editor on consoles, or just PC?
That thing is advanced as hell, way more intense than what you're describing - basically parameters and units into an existing map, right?

I'd be on board for sure. But i'd still be voting for a dynamic campaign structure first; that is my all-time favorite way to play.

It would be amazing if a game shipped with a feature like yours, guilty but I see it being a DLC content feature perhaps. A tough call; DLC is released to make money first n foremost but mission builders are a hardcore players' tool (hence: niche).

Hmm. I say ship it with.
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  #10  
Old 07-30-2009, 08:39 PM
H Lecter H Lecter is offline
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Quote:
Originally Posted by OntheCrab View Post
I'd be on board for sure. But i'd still be voting for a dynamic campaign structure first; that is my all-time favorite way to play.
Like Falcon 4.0! That was an awesome campaign mode man.
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