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  #31  
Old 01-28-2014, 03:58 PM
shelby shelby is offline
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the map of Sakhalin island will be useful along with Kuriles map for a small campaign
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  #32  
Old 01-28-2014, 04:14 PM
IceFire IceFire is offline
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Quote:
Originally Posted by Notorious M.i.G. View Post
Honestly, I'd like some little freelance pocket-sized maps like the Mountains or Online3Summer ones, they're quite fun to make "quick fix" missions with 10 -15 mins flying time on. Something with some varied landscape, a few cities, and roads/railways for people to unleash their imagination on.
That sounds like a good idea too. Very useful for online.
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  #33  
Old 01-28-2014, 04:17 PM
IceFire IceFire is offline
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Originally Posted by shelby View Post
the map of Sakhalin island will be useful along with Kuriles map for a small campaign
That would increase the size of the map significantly... And I'm not sure what campaign would happen there. Sounds like it was mostly an infantry war. No airbases. What else happened?
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  #34  
Old 01-28-2014, 04:19 PM
IceFire IceFire is offline
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Originally Posted by Juri_JS View Post
I think much of the area north of Petropavlovsk can be cut away. Onekotan and Makanrushi didn't play an important role during WW2, but maybe it is better to have them on the map so Paramushir is not too close to the edge.

I will send you a PM with some useful links later.
I just figured it'd be good to have a small buffer around the actual combat areas. Especially as these islands can be seen from the combat area. I'll look into chopping a little north of Petropavlosk... Don't want it to end too soon either.

Got the pm. Links massively useful!
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  #35  
Old 01-28-2014, 04:22 PM
gaunt1 gaunt1 is offline
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+1 for Channel map.
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  #36  
Old 01-28-2014, 05:28 PM
majorfailure majorfailure is offline
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Quote:
Originally Posted by Notorious M.i.G. View Post
Honestly, I'd like some little freelance pocket-sized maps like the Mountains or Online3Summer ones, they're quite fun to make "quick fix" missions with 10 -15 mins flying time on. Something with some varied landscape, a few cities, and roads/railways for people to unleash their imagination on.
Couldn't these, and some "medium" sized (80-150kmx80-150km) maps made out of already existing maps by "cutting" them out - without too much trouble?
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  #37  
Old 01-28-2014, 06:32 PM
Pursuivant Pursuivant is offline
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Originally Posted by IceFire View Post
That would increase the size of the map significantly... And I'm not sure what campaign would happen there. Sounds like it was mostly an infantry war. No airbases. What else happened?
South Sakhalin island was controlled by Japan until 1945, and there was an airfield there, so it represents a valid target.

And, if the Japanese had more fuel, I'm certain that they would have attempted to provide air support for Sakhalin during the Soviet invasion in 1945 from bases on Hokkaido.

Given that there was very little action on the Kamchatka peninsula during the war (mostly U.S. bombers flying parallel to it on "great circle" flights from the Aleutians). I'd change the area covered by the map so take in as much of Hokkaido as you can (ideally including Sapporo and Chitose), plus the three most southern of the Kurile islands and the tip of Sakhalin.

Last edited by Pursuivant; 01-28-2014 at 06:49 PM.
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  #38  
Old 01-28-2014, 10:44 PM
IceFire IceFire is offline
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Quote:
Originally Posted by Pursuivant View Post
South Sakhalin island was controlled by Japan until 1945, and there was an airfield there, so it represents a valid target.

And, if the Japanese had more fuel, I'm certain that they would have attempted to provide air support for Sakhalin during the Soviet invasion in 1945 from bases on Hokkaido.

Given that there was very little action on the Kamchatka peninsula during the war (mostly U.S. bombers flying parallel to it on "great circle" flights from the Aleutians). I'd change the area covered by the map so take in as much of Hokkaido as you can (ideally including Sapporo and Chitose), plus the three most southern of the Kurile islands and the tip of Sakhalin.
That would be a map larger than anything in IL-2 right now. I'm not sure how well that would work... nevermind being an issue for a rookie designer like myself.

If we're talking about Japan itself... if all goes well then a community effort to build a Tokyo map would be a better option perhaps.
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  #39  
Old 01-29-2014, 09:15 AM
Sita Sita is offline
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Btw ... about any Help to MapMakers ...

i think need do and show some tutorial for those Guys wand do some simple 3d models ... like buildings and some small stuff ...
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  #40  
Old 01-29-2014, 11:04 PM
IceFire IceFire is offline
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Originally Posted by Sita View Post
Btw ... about any Help to MapMakers ...

i think need do and show some tutorial for those Guys wand do some simple 3d models ... like buildings and some small stuff ...
Yes, I think that would be helpful. The actual objects tend to be much simpler than aircraft. Some buildings from the original game and even from the newer ones are not much more than some simple shapes and I can't imagine the backend hooks being too much more complicated. Textures are important here.
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