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#211
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#212
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Stunning aircraft!
It must fly as good as it looks. A few things come to mind when seeing this work of art; -A bombardier that can also move to the co-pilot position. In case the pilot gets killed and to assist with flying. -Also it would be good if we get a (ingame) checklist with the V speeds for birds like this. Low speed during landing with the wrong flap setting simply means you will crash. -A clickable cockpit would be perfect for this aircraft. Last edited by ImpalerNL; 12-21-2013 at 10:46 AM. |
#213
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Great to see this masterpiece finally get implemented, i followed Monguse's thread intently since its inception.
Fantastic work guys! |
#214
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I am speechless, this is truly an outstanding labour of love! It definitely shows.
Looking forward to fly countless hours with the B-24. This might be flagrant to some, but I always favoured the '24 at the expense of its Boeing contemporary. Consider me hyped. p.s.: I wish there are going to be several stock missions (even perhaps a campaign) dedicated to the aircraft. Perhaps taking advantage of the larger maps. (e.g.: the Solomons) Also, are there plans about a dedicated manual to the B-24, with an elucidation of the new features coming with it, the aircraft's peculiarites, historical practices regarding formations, bombing etc.? In any case, again, excellent effort. Thank you very much for you hard work! |
#215
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marvellous work on the B24 looks really good and really nice to have another heavy ingame. Looks intimidating to fly especially with the more complex bombing system really looking forward to how it compares with the Pe-8 in regards to how it fly's as that is the only other modelled modern heavy(TB-3 can't really be included)
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#216
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Thank you guys for the B-24, its absolutely brilliant!
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#217
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I wonder if it is possible to enhance il2fb engine to enable 4K/UHD resolutions? Pixel count should be not that much different then in some multihead resolutions, but engine being relatively (to CoD/BoS) lightweight should help it run at such resolutions even on reasonably powerful middle cpu/gpu configurations. Drooling imagining how it might look on some 50" UHD TVs that become more and more common with some being cheaper then 30" WQHD monitors.
Other question regarding engine - can fov settings be changed to link to vertical height, not horizontal width of resolution? Should made big pile of fov changer mods redundant for any wide screen resolution (including for few newest monitors of 21:9 aspect ratio, like newest dell 34" of 3440x1440) even at default zoom/fov settings. |
#218
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Drooooooooling
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#219
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well, if we can get working Norden what about properly working K-14 gunsight ? Not to mention british Ferranti Mk II GGS for Spitfires...
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#220
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What about upgrade old map textures? Endless green fields look bad.
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