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Mods King's Bounty: Crossworlds Mods

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  #321  
Old 02-16-2013, 12:33 AM
alsakari alsakari is offline
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Thank you.As for finishing the file,play first-correct after
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  #322  
Old 02-17-2013, 12:06 AM
Belcanzor Belcanzor is offline
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Still working my way to Red Sands. I find the guy that translate the map and now questing for that.
No real issues, 3 inconsistent crashes, few error in typos, need test new units and is skills.
Some feedback can help.
New units: Avenger, Gorguana Advisor (look like purple ninja).
I think I dont find more errors until Red Sands area.
Orc Saboteur work without crashes now.

Edit: Fixed "Fallen Star" quest dialog that cause a crash, thats in the original translation, a single typo cause the crash :p
Is the one in Elon. Wonder why nobody mention that.
http://www.mediafire.com/?0n559j56qj6oi7z

Last edited by Belcanzor; 02-19-2013 at 03:34 AM. Reason: Wrong file added :p
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  #323  
Old 02-20-2013, 11:45 AM
Ruthless Reuban Ruthless Reuban is offline
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Quote:
Originally Posted by Belcanzor View Post
Edit: Fixed "Fallen Star" quest dialog that cause a crash, thats in the original translation, a single typo cause the crash :p
Is the one in Elon. Wonder why nobody mention that.
http://www.mediafire.com/?0n559j56qj6oi7z
Splitting discussion on two threads does not always work http://forum.1cpublishing.eu/showpos...&postcount=187

Thanks for translation.
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  #324  
Old 02-20-2013, 03:46 PM
Belcanzor Belcanzor is offline
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Thanks for the advice. I dont remember read that post. The Extreme Mod need some manual edit in that line.
I post the solution in the right thread.
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  #325  
Old 02-23-2013, 03:57 PM
akaStacy akaStacy is offline
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Default Playing Russian add-on with English installation?

So I have an English version of the game installed from Steam. Can I install Russian add-on and play it in Russian? Doesn't look like it but thought I'd check. I'll be happy to help translating while I'm at it...
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  #326  
Old 02-24-2013, 06:28 AM
aazz1100 aazz1100 is offline
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Hi all,

Red Sands RUS v1.8 is out on 20130204.

Here's the link:
http://forum.1csc.ru/index.php?/topi...1%D0%BA%D0%B8/

Changelog (with Goggle Translate):
Quote:
Starting with version 1.7, the game introduced a new type of damage - Ice. In connection with the introduction of a new type of damage, reworked several things like talents, spells, and items.

Changes in 1.8:

1. Added additional parameter sets for the category of expensive levelapa shooters.
2. Fixed an issue where creatures Necromancers can choose to Hold Magic talent as a goal Pawnee.
3. Fixed a bug where AI could choose as a destination for its casting Phantom beings capable reset buffs.
4. Fixed an issue with the release Asmadeo (incorrectly reduce limits mana and rage).
5. Executioner being added to the list of creatures summoned Demon Portal spell the second level.
6. Creatures Damned Griffin and the Ice Dragon is added to the list of creatures summoned ability pet dragon Alien Egg.

Changes in 1.7.7:

1. Fixed a bug in the dialogue with the character Meshmer (companion) because of which the study of mediums is not being written off Zloboglazy.
2. Fixed a bug that could not spend Asmadeo Mystic Ritual on the corpses of creatures Orc Chiefs.
3. We removed the existing solar Fairies feature "Holy", for which they fought necromancy.
4. Fixed a bug that was incorrect duration of freezing when using existing talent Mediums Ice Geysers.
5. Remade especially hops for creatures Miners. Now being re poluchyut move only when receiving damage, but not during application. Likelihood of a return stroke increased to 30% (was 15).

Changes in 1.7.6:

1. Corrected the description of the effect of the power of darkness.
2. Mediums replenish health when melee attack for all damage caused by them (was 70%).
3. Changed the reduction factors for classes damazhaschih attacks - the reduction factor for remote infantry attack from 2 to 1.2, for the mass attack with 2.6. to 1.4.
4. Experience reduced magnification factor for the use of skills, which impose different effects on target from 1.9 to 1.7.
5. Fixed problem beings intermediate levels of experience.

Changes in 1.7.5:

1. Fixed the bug with getting there is a 20-level experience.
2. Fixed error in the description of the power of darkness creatures talent Shadow Adept.
3. Reduced force to reduce the power of darkness talent Protection (formerly Talent reduced to one parameter, now reduced by 45% relative to the current value).
4. Reduced the duration of any power of darkness from 5 to 3 turns.
5. Fixed tips the damage creatures Adepts of Darkness Darkness Star talent when accumulated Zlognah.
6. Fixed tips on talent revive the existing Inquisitor.
7. Enemy creatures race Kingdom added the ability to choose your favorite enemy. Previously this feature was available only to existing players.
8. Fixed a bug where Mystic Ritual for talent being Asmadeo were not available for selection as the destination for the transfer of health from the defeated enemy Adepts of Darkness.
9. Fixed a bug where it was impossible to use the talents Mystic Ritual Asmadeo on the corpses of creatures witch hunter.
10. Fixed tips damage associated with the talent of electrical discharge beings Mediums.
11. Changed talent Devour creatures Orcs leaders. Redesigned to recharge and has no restrictions on the number of applications. Well as increased efficiency lechenieya Orc leaders to 450-600 with 200-400.
12. Increased likelihood freeze the application of talent chilling creatures Geysers Mediums to 50% (was 30%).
13. Fixed a bug where the subject gloves Destroyer did not give 10% resistance to the Frozen damage.

Changes in 1.7.4:

1. Ponizhayushy reduced coefficient of gaining experience for separated units to 0.7 (it was 1). Now being separated into multiple stacks will gain experience faster than if it were in one stack.
2. Fixed a bug where some creatures can not get experience for the use of abilities, but would have to get.
3. Fixed a bug in the dialogue with the character Necromancer Meshmer (satellite), which did not work because of a branch of a dialogue to improve the Dryads Ice Nymphs.
4. Remade passive feature Avengers Revenge. Now being applied to protivnku additional 20% of the damage done to an enemy of his last attack.
5. Fixed an issue where creatures Rune Magicians prvraschali creatures spell "Baran" in sheep.
6. Fixed a bug where the hero Zigurd-Wanderer mistakenly gave 15% resistance to physical damage existing players instead of issuing a 15% resistance under his control orders.
7. Zigurd-Wanderer now additionally increases resistance by 15% of its troops to the Frozen damage (was - 0).
8. Fixed a bug that does not subside with creatures spells when Rune Magicians turned them into sheep.
9. Fixed a bug where the subject Sandals Martyr did not give a penalty rate Books Evil.
10. Fixed a bug where nepavilno Inflicts attack Star Dark Adepts creatures of darkness.

Changes in 1.7.3:

1. Fixed a bug where manual dragon became available for use in the presence of the arena Faun.
2. Fixed an issue where creatures Avengers did not receive bonuses from the skill Rapid Fire.
3. Fixed a bug where the effect of fossilization, superimposed Gorgon gave no increase in resistance to ice damage.
4. Tranquilizer talent beings Avengers now lulls creatures on two-way (was 1).
5. Increased range without penalty basic attacks for creatures Goblin Shaman to 5 cells (there were 4).
6. Astral beings axes Goblin Shaman will now properly reduce the protection against ice damage.
7. Talent Fatigue beings FAFN now can lull squad leader does not exceed 3x diderstva Fauns (was 2-fold)
8. Talent Koshamar beings Faun now deals damage 7.12 (was 5.12).

Changes in 1.7.2:

1. Fixed issue kotoorye was envozmozhno get into the location Fairy Tail.
2. Corrected the description of levels of difficulty before the start of the game.

Changes in 1.7.1:

1. Fixed a bug where the spell Armor of God did not give resistance to ice damage.
2. Fixed an issue where creatures talent Armor Sun Solar Fairy gave no resistance to ice damage.
3. Added description of that medal Guardian Angel does not give resistance astral damage.
4. The skin is now the subject of dress properly gives 5% resistance to ice damage.
5. Fixed to generate a substantive Magician.
6. Fixed a bug where it was impossible to use corrupt patent officer.
7. Fixed a bug that occurred game crashes at the battle against the Avengers.
8. The errors, which are due to their spells, giving increased attack or enhance resilience did not give effect to the ice damage.
9. It features Avengers Revenge added tip indicating for some creatures will bear the increased damage.

Changes in 1.7:

1. Reworked skill Asmadeo Sixth Sense. Now when triggered skill Asmadeo teleportriuetsya not a random cell, and escapes from the impact, while remaining in place.
2. Added a new race of elves being Avenger.
3. Fixed an issue with the data missing in 1.6.2 for some locations.
4. Fixed error output log of termination of recruitment experience troops at its actual receipt after 15 rounds.
5. The base chance to hit especially Morale for creatures Kingdom increased to 15% (was - 10%).
6. Differentiation is made on a maximum level for the enemies of different levels of complexity. For an easy and normal - 10 level for the difficult and the impossible - 15 and 20 respectively.
7. Reduced overall probability of selection as a goal being designed for the AI ​​when playing on Normal Difficulty.
8. Reworked the AI ​​for talent Raise Undead and eat corpses to be more likely in the first place as targets chosen enemy corpses.
9. Fixed a bug with the output log of vindictiveness.
10. A new type of damage - Ice. Creatures, spells and special attacks, with a nature element of ice and ice cold cause damage.
a. Spells: Ice Snake, Geyser.
b. Basic attacks creatures: Ice Dragon, Ice Terni, all kinds of Ball, Ice Nymph.
a. Special Attacks: Ice Arrow, Cold Stream, Song of Shiva, Ice Geyser, Ice Prison.
Mr. resists change: all the Undead +15, all Demons -15, Infernal Dragon and Phoenix are vulnerable to ice damage, ice balls have high resistance, 10 Lizards, etc.
11. The mechanism of the trip experience for creatures except Asmadeo. Enable / disable the experience made in the dialogue objects patent officer and corrupt patent officer.
12. Auror Herald now ready to become a satellite of Amelie, if hero level 20 or vyie (there were no less than 15).
13. Value of the subject Crown Perfection increased to 200,000 (was 140,000).
14. The subject Nomad Helmet gives 5% resistance Frozen damage.
15. Set the "Winter" gives 10% resistance to the Frozen damage.
16. Warm Gloves are the subject gives a 3% resistance to the Frozen damage.
17. Being White Bear got a new special-attack Icy Talons, causing ice damage and freezes the enemy.
18. Talent Rune Magicians Illusion placed limits on the number of charges (3), but removed the ability to recharge (there were 4 rounds).
19. Berserkers and Barbara got a new talent Spirit of the North.
@akaStacy
U could link up with Belcanzor on e translation

Cheerz
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  #327  
Old 02-24-2013, 09:39 AM
Belcanzor Belcanzor is offline
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Look like they dont touch the chat files. Another compare line-by-line round :p
Edit: Not 100% sure but look like the changes are in the files:
rus_blogs.lng
rus_items.lng
rus_units.lng
rus_units_features.lng

rus_items,ing is a pain.

Edit2: A second look into these files and I find LOTS of small errors caused by the program used in translation. Removing hundreds, literally, of empty spaces that cause some items and skill dont show properly. I dont have right now the patience to do the same with certain chats. I already did 30% of the new translation.

Edit3: Done. 1.8 already translated. Please tellme if I miss something.
A bug I see: In a already released Asmadeo savegame the experience inside hero screen is too big.
http://www.mediafire.com/?ny24uk5f3vko9ob
Instructions are the same.

Last edited by Belcanzor; 02-24-2013 at 04:30 PM. Reason: add more info and file
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  #328  
Old 02-24-2013, 10:01 PM
alsakari alsakari is offline
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so,now will install just 1.8,or 1.7-1.7.7-1.8?
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  #329  
Old 02-24-2013, 11:27 PM
Belcanzor Belcanzor is offline
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I suggest 1.8 FULL, and just add the translated files in the right path.
Just 2 files.
Path for translation files is always the same, (your disk):\1C Company\King’s Bounty Crossworlds\sessions\red_sands\locations\rus, maybe in your PC some folders change names
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  #330  
Old 02-26-2013, 09:25 PM
alsakari alsakari is offline
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Thanks mate!
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