Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King`s Bounty: Warriors of the North

King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

Reply
 
Thread Tools Display Modes
  #11  
Old 11-13-2012, 01:23 PM
Xargon Xargon is offline
Approved Member
 
Join Date: Nov 2008
Posts: 122
Default

Quote:
Originally Posted by Karlos View Post
Does that spell even work? Whenever I clicked on it, it said I can't do it or some such message.

It is supposed to use a luck rune, so if I wanna use it on Demonologists, I have to wait for their turn, so the spell can use up their rune?
No, you need them to have a luck rune. If you have some levels in the talent rune magic, your units start with the appropriate number of runes. To see which ones they have, look at the rune icon in the unit screen (where the status effects like buffs are displayed). You can use the spell Runic Word to give them more runes.
Note that Gift currently requires a luck rune to activate, but uses up a defense rune (if available). This will probably be corrected in some patch...
Reply With Quote
  #12  
Old 11-13-2012, 01:54 PM
Nevar Nevar is offline
Approved Member
 
Join Date: Oct 2012
Posts: 174
Default

Quote:
Originally Posted by xfusion View Post
hi im Gift Spell.
I concede.
Reply With Quote
  #13  
Old 11-13-2012, 03:14 PM
Karmana Karmana is offline
Approved Member
 
Join Date: Oct 2012
Posts: 5
Default

Gift only works for level 1-2 units as a scroll or level 1.

If you want to use it on Demonologist etc you will need to scribe and upgrade it.

I prefer Phantoming them and using rez as I go. If you have level 5 units, use a HEAL Level 3 to get them to max hp for that current unit THEN use rez from demonologist.
Reply With Quote
  #14  
Old 11-13-2012, 03:47 PM
billythegreat billythegreat is offline
Approved Member
 
Join Date: Oct 2008
Posts: 89
Default

I think demonologist is level 4 so you need a lvl 3 Gift spell.
Reply With Quote
  #15  
Old 11-13-2012, 07:38 PM
namad namad is offline
Approved Member
 
Join Date: Nov 2010
Posts: 142
Default

Quote:
Originally Posted by xfusion View Post
hi im Gift Spell.
every unit which revives only has 1 charge of their revive ability, paladins 1 charge, inquistors 1 charge.. faun's 1 charge... demonologists 1 charge
Reply With Quote
  #16  
Old 11-13-2012, 07:41 PM
billythegreat billythegreat is offline
Approved Member
 
Join Date: Oct 2008
Posts: 89
Default

Quote:
Originally Posted by namad View Post
every unit which revives only has 1 charge of their revive ability, paladins 1 charge, inquistors 1 charge.. faun's 1 charge... demonologists 1 charge
Hi i'm still Gift. I am gifting that charge back...
Reply With Quote
  #17  
Old 11-13-2012, 09:06 PM
Nevar Nevar is offline
Approved Member
 
Join Date: Oct 2012
Posts: 174
Default

Quote:
Originally Posted by namad View Post
every unit which revives only has 1 charge of their revive ability, paladins 1 charge, inquistors 1 charge.. faun's 1 charge... demonologists 1 charge
Repair Droids reload, Shaman's Spirit Axes reload, so do Battle Maidens, and also Fauns have 2 charges.

But yeah, pretty much irrelevant when Gift is a thing.
Reply With Quote
  #18  
Old 11-14-2012, 05:38 AM
keko4321 keko4321 is offline
Approved Member
 
Join Date: Aug 2011
Posts: 34
Default

Quote:
Originally Posted by Nevar View Post
Wait, Spirit Axes can resurrect? O_O

I didn't know that.
yes it does, reason i'm using shamans with my black dragons
Reply With Quote
  #19  
Old 11-14-2012, 06:09 AM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by keko4321 View Post
yes it does, reason i'm using shamans with my black dragons
Is this new? I know they could heal, but not resurrect in Armored Princess.
Reply With Quote
  #20  
Old 11-14-2012, 12:28 PM
Nevar Nevar is offline
Approved Member
 
Join Date: Oct 2012
Posts: 174
Default

Hang on. Doesn't Spirit Axe evenly divide healing between all your units? Assuming you had 5 stacks, that would mean you'd need to do 10,000 damage with Spirit Axe to fully heal a Black Dragon, right?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:23 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.