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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #261  
Old 11-01-2012, 05:49 AM
Nevar Nevar is offline
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Quote:
Originally Posted by camelotcrusade View Post
Edit3: Rarely a level 3 unit will take my pile of gold even though they aren't supposed to (says levels 1-2). I've seen a sea dog and a vampire do this. How about you guys?
Happened to me, too, but only with humanoids. I actually didn't know it was only supposed to work on 1-2 before the level up option came.
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  #262  
Old 11-01-2012, 06:52 AM
tiberiu tiberiu is offline
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Originally Posted by camelotcrusade View Post
Edit: Skald's No Target. Another weird bug happened to me tonight, too. Fighting enemy skalds and a window popped up saying "There's no target for this ability!" My theory is the reload on paean was complete and they tried to use it again. However, the only thing left was them and and a zombie stack, so maybe it wouldn't have applied to the zombies (who were already hasted, if it matters)? Other ideas?
I think this is more probable, I actually came here to post about this bug : Skald tries to cast curses on our units but if we do not have any lvl 1-3 units, the spell has no target and we receive that message. Thankfully, he countinues with other action after that.

Last edited by tiberiu; 11-01-2012 at 04:05 PM.
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  #263  
Old 11-01-2012, 08:13 AM
RCDOWN RCDOWN is offline
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Originally Posted by DGDobrev View Post
If you mean a pile of gold on the map... never seen it happen.
They not really "take" the gold, on the second island when a patrolling enemy troop passed near a gold stash, the gold disappeared, the "grabbing hand" remain visible, but you cannot get anything.

This appened to me only once and only when ALT+TAB was pressed before multiple times.

I'm talking about non-combat contest, to be precise.
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  #264  
Old 11-01-2012, 08:36 AM
Highborne Highborne is offline
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In the Catacombs (Castle/Area) in V. Wasteland; I cannot progress.

Enter the Catacombs, walk around, kill a few enemies, find the Secret Passage (by using Torch on wall), but the way is "blocked" by an invisible wall.

Also, at the end of the Catacombs is a portal which brings you down to a statue and throne, nothing there and nothing to help me go into the Secret Passage.

I think the area is bugged.
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  #265  
Old 11-01-2012, 08:37 AM
Rah Rah is offline
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I haven't bought the game yet, played the game of a friend, but I noticed many text bugs and some of the descriptions are really twisted and not well written.

1. Even in the first dialogue with the king you say "I want to be the new kind".

2. No icon in units window for Absolute Rage, only a counter and a description.

3. Icy Rage says "Enables the hero to invest his Rage skills with the furious icy breath of the north.", maybe "invest" should be "enchant" or "enhance"?

4. Quick Draw speaks of Archer bonus, but all units that have ranged attack are described as Shooters.

5. Sense Weakness I and II, the parameter in skills.lua is +3%, +5% but the program code is +5%, +5%. Furthermore the enemy penalty for critical is programmed as 3%, -5%, 7% which does not work as intended.

6. Favorite of the Gods has the most tedious and clumsy description, which has to be totally re-written.

7. Persuasion - the same. Persuasion I could be "Negates the -1 morale penalty", Persuasion II "Reduces the morale penalty by 1" and Persuasion III "Negates all morale penalty"

8. Artifactor - should be Artificer.

9. Soothsayer - "After his dedication, a Soothsayer fully reveals his magic potential." needs to be re-written, no one says "after his dedication", it could be "with his dedication" or "Committed to the Rune Magic, the Soothsayer..."

10. Many items have a funny description and one very important thing, the skills, items, spells descriptions are inconsistent - they have many different formats and not a single template. Sometimes it says +# Attack or Attack +# ...
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  #266  
Old 11-01-2012, 09:47 AM
gguogguo gguogguo is offline
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Great thread!

[Timeless Spell Bug]

Although it successfully extends buff on unit its spell effect is not last with some spell.

Example :

Turn 1:
Cast Lv1 Divine Armor to Knight Turn 1 ( last 2 turn)
Now he has increased resistance.

Turn 2:
Cast Lv3 Timeless to Knight at Turn 2
Divine Armor spell is extended ( last over 5 turn)

Turn 5~6:
Knight is still has Divine Armor at his unit info.
but his resistance is backed to 0 at defense popup.

[Resistance Medal and Divine Armor Bug]

It says it increases 'All' resistance but it did not increase Cold,Astral resistance.
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  #267  
Old 11-01-2012, 12:38 PM
pr0 pr0 is offline
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Quote:
Originally Posted by Rah View Post
I haven't bought the game yet, played the game of a friend, but I noticed many text bugs and some of the descriptions are really twisted and not well written.

1. Even in the first dialogue with the king you say "I want to be the new kind".

2. No icon in units window for Absolute Rage, only a counter and a description.

3. Icy Rage says "Enables the hero to invest his Rage skills with the furious icy breath of the north.", maybe "invest" should be "enchant" or "enhance"?

4. Quick Draw speaks of Archer bonus, but all units that have ranged attack are described as Shooters.

5. Sense Weakness I and II, the parameter in skills.lua is +3%, +5% but the program code is +5%, +5%. Furthermore the enemy penalty for critical is programmed as 3%, -5%, 7% which does not work as intended.

6. Favorite of the Gods has the most tedious and clumsy description, which has to be totally re-written.

7. Persuasion - the same. Persuasion I could be "Negates the -1 morale penalty", Persuasion II "Reduces the morale penalty by 1" and Persuasion III "Negates all morale penalty"

8. Artifactor - should be Artificer.

9. Soothsayer - "After his dedication, a Soothsayer fully reveals his magic potential." needs to be re-written, no one says "after his dedication", it could be "with his dedication" or "Committed to the Rune Magic, the Soothsayer..."

10. Many items have a funny description and one very important thing, the skills, items, spells descriptions are inconsistent - they have many different formats and not a single template. Sometimes it says +# Attack or Attack +# ...
Good points but I think after his dedication is right ie I read it as undergoing a Dedication ceremony like a priest but it could be read either way.
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  #268  
Old 11-01-2012, 01:45 PM
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Metathron Metathron is offline
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Does Christa's gold fail to work for anyone else? It used to work in the beginning, but now, the units I wish to take the bait just ignore the gold.
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  #269  
Old 11-01-2012, 01:54 PM
Bunnle Bunnle is offline
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I'd like to report another bug that I didn't see listed here.

Gudrida the Fierce, the Valkyrie you obtain on Fastland, was upgradable for me to level 4 soon after she joined. She then offered a quest, saying that orcs had invaded my homeland after I had defeated the undead there.

There's two issues I have with this:
1. I wasn't even done fighting the undead and hadn't progressed the storyline past them yet.
2. I hadn't even seen or heard of any orcs up until now. And they certainly weren't on and around my homeland, because I was still present there myself at that point dealing with the undead.

Basically she spoiled part of the game's story for me and ruined some of the immersion. I think the issue is that the developers thought that you shouldn't be able to get her to level 4 so quickly. But seeing as, unlike her sisters who only take 1 item, she takes 3 different types of items it was really easy for me to do so.
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  #270  
Old 11-01-2012, 02:01 PM
Hagbard Hagbard is offline
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Quote:
Originally Posted by Metathron View Post
Does Christa's gold fail to work for anyone else? It used to work in the beginning, but now, the units I wish to take the bait just ignore the gold.
Without upgrading the skill only attract lvl 1-2 units 100% sure, maybe u need to consider that.
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