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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #221  
Old 10-31-2012, 12:17 PM
tszijarto tszijarto is offline
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Is it a bug, when:
Enemy goblin shaman casts a "Thread of life" on my inquisitor. I remove it with "Dispel" magic (it is visibly removed), but the unit still suffers from the "Thread of life" effect.
???
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  #222  
Old 10-31-2012, 12:56 PM
RCDOWN RCDOWN is offline
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Game some time crashes to desktop after the battle against Runorm.

I won losing less than 30% of the troop, and the achievement box show up at the same time as the standard Parakrat's dialog the first time you get to Greenwort.
You're forced to talk with Parakrat before the achievement box can be closed.

Also noted some time the scenario is shown by the "camera cinematic" before the dialog, other time it is not.

I think the crash is more likely to happen when the scenario is not show by the camera intro mode.
The crash appen when you close the achievement window.

Last edited by RCDOWN; 10-31-2012 at 12:58 PM.
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  #223  
Old 10-31-2012, 12:59 PM
Mandea Mandea is offline
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I think so, I also have this problem. Sometimes I cannot remove it with dispel (it's not listed in unit properties) but the unit takes damage (huge damage).
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  #224  
Old 10-31-2012, 01:33 PM
thobel thobel is offline
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Default Power of the Night

Power of the night level 3 is supposed to affect all troops -- it is otherwise indistinguishable from level 2 except for the mana cost (25 up from 10). Right now, it does the same thing as it's level 2 version; only a single troop is targeted.

I have not tested with power of the light yet, to see if it has the same behavior. I wouldn't be surprised if it did, though.
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  #225  
Old 10-31-2012, 02:07 PM
Bhruic Bhruic is offline
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Power of Light has already been reported with the same thing. It's rather odd, as the spell parameters duplicate spells like Bless, which AFAIK, work fine.

unit_count=one,one,all

That should be sufficient to make it affect all units.
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  #226  
Old 10-31-2012, 03:05 PM
DGDobrev DGDobrev is offline
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I just saw another bug. It never worked like this in KBAP/CW.

In snowy battlefield areas there are dwarven statues that cast a random buff to dwarfs nearby and a random offensive spell to enemies (like geyser, ice snake, etc.). I lured the enemy around it, the statue cast Ice Snake... and woe and behold, it hit every enemy INCLUDING IT FREAKING SELF AND WAS DESTROYED. What the f***???

You could have at least copy/pasted the KBAP code, guys...
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  #227  
Old 10-31-2012, 03:43 PM
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camelotcrusade camelotcrusade is offline
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Updates:
  • Added rune mage too fast/powerful based on discussion here to Units
  • Added Power of Light Lv3 Targeting/Descr. issue to Spells
  • Added Valkyrie rest timer issue to Tooltips
  • Added Power of the Night Lv3 targeting issue to Spells
  • Added Suicidal Dwarven Statue to units

@RCDOWN - Can you let me know the name of that achievement? Then I will add it to the list for a potential crash

Next I will look at the Bug Fixes thread and add them in where they apply.
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  #228  
Old 10-31-2012, 03:44 PM
Colbert30 Colbert30 is offline
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Quote:
Originally Posted by DGDobrev View Post
I just saw another bug. It never worked like this in KBAP/CW.

In snowy battlefield areas there are dwarven statues that cast a random buff to dwarfs nearby and a random offensive spell to enemies (like geyser, ice snake, etc.). I lured the enemy around it, the statue cast Ice Snake... and woe and behold, it hit every enemy INCLUDING IT FREAKING SELF AND WAS DESTROYED. What the f***???

You could have at least copy/pasted the KBAP code, guys...
Haha! Yes, I saw the same. It was pretty hilarious and lame at the same time.
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  #229  
Old 10-31-2012, 03:46 PM
Bhruic Bhruic is offline
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Quote:
Originally Posted by camelotcrusade View Post
Added Suicidal Dwarven Statue to units
As an addition to that - suicidal units. For some reason they upped the target priority of the various statues/etc, which is fine in general, but melee units seem to have an unhealthy (for them) desire to run up and whack exploding barrels. Which explode. In their face.
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  #230  
Old 10-31-2012, 03:48 PM
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camelotcrusade camelotcrusade is offline
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Quote:
Originally Posted by Bhruic View Post
As an addition to that - suicidal units. For some reason they upped the target priority of the various statues/etc, which is fine in general, but melee units seem to have an unhealthy (for them) desire to run up and whack exploding barrels. Which explode. In their face.
ROFL. I'll add that plus a few more quests I found. I'm almost afraid to come to the forums after I wake up, there goes an hour listing all the new bugs.

At least I have exciting bug fixes to look forward to!
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