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IL-2 Sturmovik The famous combat flight simulator.

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  #91  
Old 08-15-2008, 09:41 PM
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SlipBall SlipBall is offline
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Originally Posted by crazyivan1970 View Post
I wouldnt go that far But it`s deffinitely not this christmas


Good then it is 2009...thanks Ivan
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  #92  
Old 08-16-2008, 01:00 AM
Shrike_UK Shrike_UK is offline
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As far as i remember, I think it was said years ago, Oleg is an ex Russian Military Aeronautical Engineer, if thats true, then thats why he takes pride in is accuracy of FMs, which of course takes time for perfection. So i dont doubt for a minute that he would do a poor console port to pc, or anything else that would tarnish his immaculate reputation.
Take a look at the amount of time he spent between updates, 3 months, but the post is short, and he didnt appologise for that. That in itself tells me he is working his balls off, and is feeling, like any scientific person, that he's owed a little respect for his pain. im sure he will be back with another update soon. I can imagine there are many issues to organise, such as, will UBI be the publisher, what security mechanisms are required.

On the other hand, One thing the community and modders need to be aware of, is the fact that if these modders insist on being incontent and disrespectful by cracking his software, and alterring it, changing sounds etc... then its hardly surprising Oleg would be angry, and more than likely decide to screw the community, as the community screwed him by messing with his product. So, you get a little PSP or Nintendo Wii version of IL2 next, and you can use a wii wand instead of a HOTAS. How you like that?

Also, there are 2-3 other flight sims being released (probably) in the next 6-9 months. Whether there is some strategy hes employing as to timely release, we wont know till it happens i guess.

Last edited by Shrike_UK; 08-16-2008 at 01:04 AM.
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  #93  
Old 08-16-2008, 01:21 AM
nearmiss nearmiss is offline
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Thumbs up Too bad, the BOB SOW is dead.

Quote:
Originally Posted by Shrike_UK View Post
On the other hand, One thing the community and modders need to be aware of, is the fact that if these modders insist on being incontent and disrespectful by cracking his software, and alterring it, changing sounds etc... then its hardly surprising Oleg would be angry, and more than likely decide to screw the community, as the community screwed him by messing with his product. So, you get a little PSP or Nintendo Wii version of IL2 next, and you can use a wii wand instead of a HOTAS. How you like that?

Also, there are 2-3 other flight sims being released (probably) in the next 6-9 months. Whether there is some strategy hes employing as to timely release, we wont know till it happens i guess.
You need to remember nobody cracked anything since 2000. Oleg has had carte blanche treatment, like no other developer I'm aware. That is, as far as messing with any part of his sacred code. For years, we've been dependent on favored insiders to produce maps for IL2. The maps we now can acquire at AAA are better than every IL2 map, except Slovakia.

This whole community has been messed over for the past 2+ years. The 4.09patch is a good example. No one messed with anything until they started gettting messed over.

MARK THESE WORDS
Console air combat game like IL2 will NEVER be successful.


Several reasons... The kids that play the Console games are interested in very fast action, little strategy tweaks, and lots of noise, monster explosions, lots of hacking, pounding and shooting. Console game playes want incredible stuff at fast and furious speeds. They sure aren't going to be interested to perfect air combat flying skills to nail a tough realsitic enemy flight and damage model aircraft. Console game players have their little efficient controller secured between their little jam cover fingers and they're giving what for to what's it. LOL

PC developers of Complex games like the IL2 Sturmovik have got to figure ways to protect their software from piracy. If they can't find a way to do that large numbers of thieves will certainly bootleg. The immersion is the big thing with a Combat Flight Sim like IL2, the joystick, the throttle, the pedals, the sound, the track IR. Users experience a game like IL2... they don't play it.

The Il2 Sturmovik - Birds of Prey console game will flop

If you play the Trailer for Birds of Prey... the map area is Britain and the aircraft are 16 polys. These are things Oleg was presenting to start with about the BOB SOW. I conclude, He got diverted and that's what he's spent his time on.

Too bad, the BOB SOW is dead.

If you think you're supporting the IL2 community by buying a console game like Birds of Prey you are wrong. You're just pushing us further from competent PC based Combat flight siml like the BOB SOW would have been.

Last edited by nearmiss; 08-16-2008 at 01:33 AM.
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  #94  
Old 08-16-2008, 01:39 AM
Shrike_UK Shrike_UK is offline
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thanks for correcting me where i needed it nearmiss.

question: was the last update he did 16 poly a/cs? is Avro Ansen in that console game?

yes agree with you. i dont know a single person who is even thinking of buying a ps3 or xbox. even though they have all owned ps2, me included.
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  #95  
Old 08-16-2008, 01:43 AM
crazyivan1970 crazyivan1970 is offline
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nearmiss, i am not sure what happened to you lately... but i am bit suprized on how you present things. You sound like you know a lot about IL-2 development...BOP development...even SOW developement... I came to the conclusion...you are either in the major fishing trip or...you are Oleg under cover...which one is it?
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  #96  
Old 08-16-2008, 03:35 AM
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Quote:
Originally Posted by Shrike_UK View Post
thanks for correcting me where i needed it nearmiss.

question: was the last update he did 16 poly a/cs? is Avro Ansen in that console game?
How many times do you guys have to be told that the console game is not Oleg's? All he supplied was the IL2 engine, nothing else. No models, no maps, no content of any kind.

Do any of you ever read any posts here for comprehension? Are you even capable of it?

And quit the childish whining about 4.09. Spamming the forums with your schoolyard bully tone only makes you look like fools, and will not get you a patch any quicker.

In short, grow up.


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  #97  
Old 08-16-2008, 04:08 AM
nearmiss nearmiss is offline
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Quote:
Originally Posted by ElAurens View Post
How many times do you guys have to be told that the console game is not Oleg's? All he supplied was the IL2 engine, nothing else. No models, no maps, no content of any kind.
That's a bold and cruel put down.

How about you corroborate what you just said?

A few links to legitimate sites would certainly be a good start. Forum postings by other users would NOT be a good referral.

I look at the Birds of Prey aircraft and they sure as heck look like 16 poly we were shown for SOW. I've also seen SOW landscape renders that look like those I see in the Birds of Prey. In fact, those renders in the Birds of Prey sure look like the English countryside.

I may be seeing more detail than others. I do have a new system with an 8800 512MB overclocked GTS Video card.

Last edited by nearmiss; 08-16-2008 at 04:11 AM.
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  #98  
Old 08-16-2008, 06:53 AM
Chivas Chivas is offline
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Quote:
Originally Posted by nearmiss View Post
That's a bold and cruel put down.

How about you corroborate what you just said?

A few links to legitimate sites would certainly be a good start. Forum postings by other users would NOT be a good referral.

I look at the Birds of Prey aircraft and they sure as heck look like 16 poly we were shown for SOW. I've also seen SOW landscape renders that look like those I see in the Birds of Prey. In fact, those renders in the Birds of Prey sure look like the English countryside.

I may be seeing more detail than others. I do have a new system with an 8800 512MB overclocked GTS Video card.

Check out this High Definition movie of BOP

http://forum.1cpublishing.eu/showthr...?t=3544&page=6

Quotes from Anton Yudintsev ....answers community questions
CEO&President of Gaijin Entertainment
Developer of BOP

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Quote:
Originally Posted by *Buzzsaw*
My understanding from Olegs comment is the engine was developed from IL-2. Is this not correct? Is it completely new code or does the engine use IL-2 as the basis?

It is completely new code and it is not even evolution of IL-2. Only Flight Model is from original IL-2.

Quote:
Originally Posted by flyingbullseye
Been trolling awhile and finally had to register. Still having a hard time believing that its the IL2 engine because wow absolutely stunning! Great job there devs.

Guys, once again, it is NOT IL-2 engine. It is our own Dagor Engine 3.0 (next-gen edition).

08-12-2008, 07:46 PM
Anton Yudintsev
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Quote:
Originally Posted by Skarphol
I'm not worried about Birds of Prey taking resources from Storm of War as BOP is developed by another developer.

Guys!
I am a little bit tired telling one same thing over and over again.
There is no content from SoW neither from Il-2 in Birds of Prey game.
NO. ANY. CONTENT.

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Last edited by Anton Yudintsev : 08-12-2008 at 07:53 PM.

07-02-2008, 08:43 PM
Anton Yudintsev
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07-04-2008, 07:05 PM
Anton Yudintsev
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Quote:
Originally Posted by Xiola
Its the IL2 engine.

It is not. Please, do not confuse others.



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Quote:
Originally Posted by VMF-214_HaVoK
Dagor Engine 3.0 (next-gen edition).

Aha.
It is not Il-2 Engine. So BoP's quality doesn't tell anything about SoW either.

07-05-2008, 03:08 PM
Anton Yudintsev
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07-03-2008, 12:28 PM
Anton Yudintsev
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Quote:
Originally Posted by ChrisDNT
If this can be done just with a modified Il2 render engine

It can't

07-03-2008, 12:26 PM
Anton Yudintsev
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  #99  
Old 08-16-2008, 07:00 AM
Chivas Chivas is offline
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BOP may not be successfull but I know I would buy an xbox to try it out if it comes out before SOW.

That HD movie of BOP looks awesome. Looks like some Mediterraenen terrain.
http://forum.1cpublishing.eu/showthr...?t=3544&page=6
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  #100  
Old 08-16-2008, 10:12 AM
_ITAF_UgoRipley _ITAF_UgoRipley is offline
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Maybe all those "quotes" by Anton Yudintsev in Chivas' post #98 should be stickied at the top of the forum once and for all.
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